Msfs 24 ,quest 3, cockpit movement problem

Hi all. I have a problem with msfs24, quest 3, rtx4090 in vr. Its a strange one and I have seen people have commented on issues before but no resolution. I had same issue with reverb g2 and thought when I got q3 problem would go away. When I move my head in vr, only in cockpit, the cockpit moves slightly in opposite direction and doesn’t remain totally fixed. In any other game or app when you move head all other things remain fixed as you move around them. In msfs in any cockpit, nothing seems fixed ruining immersion. Can’t get past it. It may be something on my pc as reverb was same. Is it just the way it is or all your cockpits totally fixed when you move head. I have rtx4090, stable 40fps on virtual desktop. Any ideas anyone!!! Sorry for lengthy message!!!

Yes I commented on this before. For me there is two issues: First ist that when you rotate your head up and down, your viewpoint also shifts vertically up and down. I believe this could be a coding issue in FS2024 and easily resolved but they never will.

The second one is a slight hitch during translation reversals in the cockpit. Especially noticeable in bigger cockpits like the 320 where you shift your head a lot to find the right switches. You get a little “jump” of the image whenever you go from right to left and back and vice versa. This I found is an issue exclusive to VD. It doen´t happen with steam link. But then with steam link you have no motion reporjection, so it´s unusable with fs2024.

Nothing you can do about it I´m afraid other than wait for steamf frame headset.

cheers