MSFS Marketplace discussion

There’s a difference between compatible, which should be very little effort and free, vs is able to take advantage of the new features. For instance airports and passengers walking around them. The sim is going to need metadata to be able to have passengers boarding and this data doesn’t currently exist in sim. GSX needs external profiles hand developed to make this work effectively, otherwise it’s a mess. That’s going to need airport developers to add this data to their airports with updates.

What about you the pilot walking into the plane from the terminal? Maybe that’s not a thing or maybe it is. Have you ever tried to do this with a drone cam? Its not possible now with any airport, they will all need interior modelling improvements if this is ever going to be a thing.

Gaia have been remodelling all of the Asobo/MS airports. Is this just for external looks or is the real reason to add new features such as passenger walk throughs? There could be a chunk of work needed here.

I don’t mind a small upgrade fee if there is significant work undertaken to add clear improvements that could not have been foreseen when the product was first sold, and this may be the case here. Future real life airport redevelopments are another example.

I really dislike upgrade charges if only minor work was needed, or if the developer simply did an average job the first time to cash in and then decides to improve it just to sell it again and make more cash. Or if they release a 2018 layout in 2022 and then charge again to update it to the 2021 layout in 2023 when it could reasonably be expected that they would update the sim airport to match the real airport at the time of release for free (yes, Orbx looking at you).

I did stop and think about what Mabel said. She said that the biggest challenge in migration would be the missions. But they have already said they are bringing over all aircraft from 2020

I’m going to go out on a limb here and take a guess. I’m going to guess that the A320 V2 is going to become the normal A320 in 2024. That would break all the missions that use the A320 and have a livery associated with them. The livery for the A320 will not work on the A320 V2.

OK then we have opposite interpretations of the same words. A test team approves a release when they’ve completed testing it and found no blocker bugs. That’s how software development works.

But TBH I really don’t think the distinction is very important as the result is the same for us as end users anyway, and if you’re right and I’m wrong then no worries.

That’s a mystery to me.

I assumed (I should know better than to assume by now) that careers and missions might change the whole mission structure for 2024, making addons from 2020 incompatible without a reworking.

But who really knows?

In 2020, “Mission” is the generic term for bush trip, landing challenge, or discovery mission.

I figure we are both in this thread for similar reasons, just figuring out what was said and comparing notes.

I remember specifically aircraft and airports from
2020 will be automatically ported for the new SDK by September for devs to evaluate in (I assume again… and I know better) beta. Then they can sign off for Microsoft to sell them. They will not be available in the 2024 Marketplave for SALE until permission is contractually granted by each developer, but devs will not need to be reapproved to sell on Marketplace if they were already approved for 2020.

Did they specifically use the word contract in the stream? You’ve mentioned it several times, but I don’t recall hearing it. Entirely possible I missed that, however.

My interpretation was I think the same as the Angry Wombat :innocent: in that content is moved over and held from publishing until approved by the developer. When approved, no additional work, signoff, contract, pagan ritual, or permission from your parents required.

“Migrating is not the same as releasing.”

“Content must have developer sign-off to be released in the 2024 Marketplace. If we don’t have developer sign-off the migrated content is not released in 2024.”

Listening to that again, it’s pretty clear.

So, I guess abandoned content will truly be abandoned.

IIRC, they used terms like, “Give approval” or, “Sign off” or something else meaning the same thing.

Translated into what needs to be done, that means, like when your phone software updates, they need devs to agree to a new contract, or in short, they need devs to press, “Agree.”

Calling it a, “Contract” in a keynote is a buzzkill so they danced around the term and made it sound more fun, but they need devs to sign on to 2024, or press, “Agree” before MS will be able to legally sell their intellectual property for an old game in the new game’s Marketplace.

The only reason I call it a contract in here is because that literally is what they need devs to sign no matter how they chose to spin it with marketing speak for the expo. So why should I be beholden to the same meaningless keywords they used when I could translate what was said into plain English? I’m not on stage trying to sell the idea of Marketplace to devs so my employer can scrape a percentage off every sale.

Those addons belong to the devs so permission must be granted by the devs before MS can sell said dev’s intellectual property in a new game.

It is a business agreement. A new agreement. It requires a contract.

It will also weed out a lot of the vaporware.

Thank you.

After all the skepticism in here I was starting to gaslight myself into thinking I didn’t really hear them say that!

When a developer submits a product to the Marketplace forsale, they are implicitly granting Microsoft permission to sell it through Marketplace. No contract required.

Of all the things folks could be discussing in here…

I said, “Contract” and now the Dunning-Kruger Effect has folks who do not deal in protecting and selling their own intellectual property explaining to me how residual rights work.

Look, if Marketplace is sending you money every month, you agreed to a contract with MS well before the checks started to pour in.

And if you want money from the 2024 Marketplace, you will need to agree to another contract before they can legally sell your content in the new game.

If you don’t realize clicking, “Agree” online for a business agreement comes with a whole contract you ignored but still agreed to, well, now you know.

When MS said they need devs to. “Sign off” before their addons could be sold in the MSFS Marketplace, what, if not a contract did you think they needed devs to sign? Their child with a broken leg’s cast?

I’ve been met with skepticism over and over again since the presentation, just because I have repeated what was said in my own words. And time and again, quotes have later surfaced to prove me right. Even now, after quotes stating MS needs devs to, “Sign off” before MS can sell their addons in the MSFS Marketplace, I am being met with skepticism.

So literally showing you what was said wasn’t enough?

Come on now.

I’m not understanding the anger here. I think some, including me, have used the phrase “sign off” and you used “contract” but I think we are saying the same thing. A Dev must approve their content before it shows up in 2024. At least that’s what I’m (trying) to say.

They do mean the same thing in today’s context.

Please don’t perceive my emotional state as angry. More annoyed because this is one of the topics I know and understand well enough to teach, so of course, folks have doubted my words at every turn. :joy:

I’m sorry my annoyance splashed over on you. I must have replied to the wrong post.

I am very positively surprised that microsoft are so openly sharing their financial numbers. Kudos!

It just dawned on me that there was no mention of the “free” Marketplace.

I wonder if there will be plans to allow for free content at launch or in the future.

It seems to me that they misrepresented how our current addons would work in 2024 version: it has gone from the vast majority of them will just work fine in 2024 to the developer will have to explicitly migrate them and can charge you for the upgrade.

Consequently i regret all the purchases i made on the marketplace between the first announcement and this one and i would like refunds. I know this will not happen.

I found this writer on a comment in this forum and i believed it is what they originally stated but i can’t find the source.

“With very few exceptions, virtually all add-ons that work in Microsoft Flight Simulator (2020) today will function in Microsoft Flight Simulator 2024. Add-ons that were purchased from the in-simulator Marketplace will not need to be re-purchased in Microsoft Flight Simulator 2024”

The source for this statement is the official FAQ page from Microsoft/Asobo for the FS2024.

And I also think that the statement from the FAQs is no longer tenable after the keynote yesterday. How can Microsoft guarantee that most add-ons will also run in the new simulator if they are not responsible for this themselves? What does Asobo do, for example, if not all add-ons were tested by the developers between September and November and this does not happen after November? Or what happens if a large number of developers decide to charge an additional fee for checking compatibility? Because that’s what I would understand by a re-purchase.

I bought many, many addons after the first announcement of FS2024 because I relied on Asobo’s statement that I would be able to use these purchases in the new simulator at no extra charge. Now I have the bad feeling that I might regret this decision. How much I regret it will become clear in November. In any case, I will also stop buying further add-ons for the time being as long as developers do not clearly state that an add-on can also be used for the new simulator at no extra cost. I am curious to see how the developers react to the whole topic. The 3rd-party developers are unlikely to be interested in hardly anyone buying their add-ons by November.

They just added an upgrade path for prior owners. Something every other vendor has offered customers during MSFS 2020 while marketplace could not for people who owned the FSX version of certain planes.

This gave simmers incentive to buy more planes outside Marketplace. They could get these kinds of discounts.

The 2020 versions you already own (especially planes and airports) will easily be made compatible.

This was made very clear.

They just announced they are updating Marketplace to do what Just Flight, PMDG, Orbx… etc. already do. Allow a discounted upgrade path for folks who bought an earlier version. If folks try and sell us the same plane twice, it will backfire. They will betray their most loyal customers, so most devs should have some common sense here. Just like they did in 2020. They didn’t sell us FSX planes at full price and call them 2020 planes. But sometimes a dev world lovingly remake a plane they made for FSX from the ground up, charge full price, and offer prior owners a discount.

The sky is not falling.

You seen to be ignoring or not understanding how they went from saying most addons will work and you won’t need to repurchase them to devs will have to convert them or they won’t work and they can charge you an upgrade fee.