MSFS Stuck in VR Mode when switching to DX11

I’ve been using MSFS on the DX12 beta for the last couple months with no issue. When switching from DX12 to DX11 this morning, the game automatically starts in VR theater mode (screenshot attached because I don’t know if that’s the right name) where you can see the view from either eye. I haven’t used VR in a long time and don’t even have it plugged in. All VR software has been uninstalled and the Steam option for disabling Game Theater mode is also unchecked. This problem only happens when running in DX11 mode.

I haven’t been able to find a fix after looking for the last couple hours. Does anyone know what the problem might be. Thanks!

Maybe try renaming or deleting your UserOpt.cfg file and let MSFS recreate it on next startup and see if that fixes it, with the obvious side effect that you’ll have to redo your desired general settings.

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