MSFS SU16 - aggregation of complaints about poor LOD, low resolution blurry terrain textures

@dgvrnsky, thank you for posting this thorough collection of the issues we FS2020 users are suddenly having to grapple with as a consequence of the switch to the new aerials introduced in SU16.

I was really excited when the SU16 beta was announced, mostly because this signalled that bug fixes for FS2020 were back on the menu. I was also looking forward to seeing the new aerials, except as we’ve discovered, the reality of that change is not quite the complete upgrade we expected.

My hope is that MS/Asobo will decide to roll back the switch to the new aerials, and schedule this in for a future update. SU16 could then still be released (a bit behind schedule) with its performance and shutdown fixes, but keeping the current FS2020 world.

And then when the new aerials are eventually re-introduced for FS2020, that it will be as a selectable option along with the original aerials.

As somebody who’s never had an xbox, this is interesting information. I often had the same thought that @ZahiDhuubow expressed. I’m glad to hear it’s based on a misconception. I haven’t heard this technical distinction between Xbox vs PC settings being made before. This would be a useful fact to remind people about in dev streams.

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