Hey guys,
I recently had a strange audio bug that I can’t fix.
Here is the setup where the error occurs:
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VoiceMeeter (Banana and Standard, makes no difference)
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Corsair HS 80 Wireless Headset (WDM with hardware-out)
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Microsoft Flight Simulator 2020
With this setup I have audio dropouts every second.
The error only occurs with MSFS 2020 and only since a Corsair iCUE update (4.18.209)
Switching the headset to MME corrects the error, but then I have a noticeable delay to other output devices, which is not acceptable.
- Microsoft Store version?`
- No Developer Mode, no changes in it
first try using a different audio device in MSFS before changing back but if it doesn’t help a new install of the core sim files might (about 15 minutes @ 50Mbps). Don’t let it delete your package files or it will take a lot, lot longer.
Okay, where do i find the sound-outputs in msfs?
Sorry I meant devices … oops. will edit. Should be in the Sound menu, I shall check.
Edit: it’s gone!!! I’m certain I had the choice when I first installed (I originally had it though my bluetooth speakers) … This must be a new Xbox limitation.
Next tip temporarily disable whatever you’re using in Windows device manager to force MSFS to look for a new device and once it has it do the reverse afterwards. If MSFS doesn’t play ball then a reinstall is your best chance.
Have you tried tried bumping up the WDM Buffer ?
I bumped it from default 512 to 1024 and will now experiment with lower buffers.
Hope it works for you
Thanks for your help guys. Luckily, the problem is resolved.
I can’t tell exactly what fixed it, but it seems to have something to do with the sourround settings for the headset. Therefor with windows. I also switched in Voicemeeter from VAIO to AUX. Don’t know what the difference is, but tried a bit around.
It could also be a problem with the corsair drivers or iCue. I took care that surround is properly displayed as active in iCue. Tested it with turning the HS on/off.
Maybe this helps someone who has similar issues.
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