When switching to VR in MSFS I get the usual FPS drop, that I can see on the monitor. As soon as I put on the headset it becomes unplayable. Maybe one frame every two seconds. Taking the headset off returns the FPS to about 20.
I already went to Beta on the Oculus software on the PC, but no help.
Any suggestions?
Might be a good idea to give the specs of your PC as well.
I notice this happens to me but after some time. Frames arenât usually good, but not terrible, however after some time frames drop to 2 FPS. Iâve also noticed that the frames also drop when on Oculus Home, so it seems itâs some kind of general issue, not necessarily related to the sim.
I suspect it has something to do with the Oculus beta requirement.
I tried it once more and had a normal flight, which for me is 20FPS. This time I selected Oculus Link in the headset when the sim was ready, not before.
But after switching VR off and on again in the sim the same problem occured.
I also think itâs not a MSFS problem, but rather something on the Oculus side.
My specs are I5 6600K, GTX 1060. Not great, but I think itâs not the problem here. Anyhow, I really want a faster machine now! VR just feels great.
How is 20fps even playable, to think you actually expect VR to be playable when thats your normal framerate. I wouldnât even bother asking the question if I were you.
I also have a GTX1060 along with my Ryzen 5 3600X and 32GB of RAM and the sim runs lovely with high detail non VR, however in VR to get an even half decernt framerate I have to turn everything so low it looks like the original flightsim from 1986. Iâll be buying an RTX 3060 TI when I can find oneâŚ
Well, this is not about performance of my VR setup. It is mostly not working at all, which is the problem. What does a PC upgrade help if it doesn´t work afterwards? So I have to figure this out first.
Yesterday I did two flights where it worked. Then in the evening I tried again and it didn´t. I really have no clue what´s going on, but as it seems I´m the only one with this problem there most likely is a problem with my setup, besides the low performance.
Have you installed openxr from Microsoft store?if yes uninstall it!!!
No, I don´t have it installed.
I now found out it always works in Sedona. At Borkum, which is part of the East Frisian Islands Addon it never works. I also saw the available GPU memory fluctuate between 4355MB and 5284MB. Is that normal?
I guess it has to do with the GPU memory being full that it doesn´t work at some places. Unfortunately when it doesn´t work, the indication in developer mode and FPS shown freezes. Maybe addon sceneries are too memory heavy for my graphics card. As the settings are pretty low I guessed 6GB should be enough.
I think I have it figured out now. It really depends in which order you start the applications. This video showed me how to do it:
He may not be the master of the Airbus, but he knows how to get the Quest working in MSFS.
In short:
- Start MSFS
- Choose your flight. Do NOT click âFLYâ yet.
- Switch to VR in sim. The shortcut key didn´t work here, but you can go to Options - General - VR mode- Switch to VR
- Put on your Quest and choose Oculus Link. From now on stay in VR
- Only now click the yellow sign âFLYâ
He also disabled Spacewarp in the Oculus Debug App, but that was disabled in my settings already.
I never had an issue with the start up proceedure, i could pretty much start in any sequence but i found starting oculus link and doing the ctrl+tab was best when on the tarmac ready to go.
Initially when i started using VR i had bad performance, iâm running a 5 year old PC with a GTX 1660 in it as the only upgrade. I had to set my render to about 80 to get anything that was close to smooth. I realised that it was using steam VR when launching. So i changed the openxr registry setting to point to oculus and the VR is now 300% more smooth and my render is at 100.
There is a issue i picked up, sometimes when pausing and taking the headset off and then coming back and putting the headset on the oculus link goes bad. I know it is link because if i exit VR in MSFS and look at the oculus home screen i get the same FPS buffering. I am running the last beta of oculus software but this also happened on the public release. Only way to fix this is to:
- Exit out of VR mode on MSFS (You donât need to close the program)
- Disconnect the quest 2 from the PC
- Close the Oculus software screen completely.
- Retart the Oculus software.
- Connect the quest and enable Oculus Link
- Go back to MSFS and enable VR mode.
Should be back to normal, itâs a pain and i have only had it happen 2-3 times but i am now aware of it so i donât spend alot of time and reboots trying to fix it.
I can confirm that the startup procedure has definitely fixed the issue I was having with seeing black all around me in the cockpit when moving my head.
Brilliant, just did a flight and it ran perfectâŚ
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