Has anyone else had trouble getting to land with ILS? I can’t get it to follow the glide slope. I can with other aircraft with the same 530 (e.g. the Cessna 172)
Wow! You got x-ray vision??
I have not encountered this yet and I am currently not able to test it out. If others can reproduce this it would be nice to know. More bugs would not surprise me in the least.
I feel the Aerosoft was better, in modelling at least. I hope somebody comes up with a well made 3rd party twin otter.
I fly it regularly because i like it , but i always have the same problem ‘Engine Malfuction Warning’ I have had alternate engines 1 and 2 shutting down but not together myduring flights. On landing i was not able to start either up again, ending my flight. Its a shame i hope one day they fix it.
Are you keeping the needles out of the red arcs on the engine instruments during all phases of your flight?
Hi auel43de, I’m not sure through out the flight , I know most of the time it’s about 2 o’clock on the gauge when cruising. I do know that during low throttle I still get engine malfunction warning . But it’s mostly one engine 1 or 2 mostly no. 2 that makes a noise like a rush of air before it runs down . After I’m not able to restart after landing with the remaining engine. I’ll try keeping an eye on the revs well below the red and give you more feed back . Thanks for your feedback…Regards.
You get to use this aircraft in career mode to take your commercial turboprop test flight then never have to option to use or buy it again… why
My theory: they ran out of time to make the models for the different job types (like cargo, skydiving) and just called it a day. (Also, less variety means we’re more likely to purchase additional planes.)
Just a heads-up: It’s not enough to watch the RPM gauges in aircraft with turbine engines. You also have to keep torque and temperature in the green. I don’t have a lot of time in this Twotter, but here’s the procedure I used in the Aerosoft Twotters for P3D and MSFS20 (all three Twotters share the same lead developer):
- after lining up, with brakes held, set props full forward, increase power to 30 PSI of torque
- wait and watch temps (“T5”) rise and settle
- release brakes and carefully increase power for take-off, keeping all engine instruments in the green (depending on conditions like air temperature and pressure altitude, you might be limited either by torque or by temperature) – forget what you learned from flying piston engines or jets: don’t just push the power levers full forward for take-off
- after take-off, reduce power, set props to 90% for climb (note that lowering prop RPM will increase torque, keep in the green by reducing power), manage power so everything stays in the green (even though air at altitude is cooler, temps should rise as you climb; I’m not convinced this is correctly modelled in MSFS24)
- at cruise altitude, reduce props to 75% (careful, that puts the prop levers pretty close to the feather position), set power for speed or economy (I like to cruise at around 40 PSI, which is quite economical, and I don’t have to worry about temps)
I have no idea which parts of this procedure are only “roleplaying realism” and which parts actually affect the engine damage simulation of MSFS24. It’s just how I do it, and I haven’t had an engine failure in the Twotter since P3D times when I set an engine on fire by “hot starting” it. Apropos hot starts: if you start the engines yourself, make sure to allow the starter some time to get the turbines running (ie. after using the Start left/right switch, wait for the gas generator (GG) RPM to settle above 14%) before you introduce fuel by turning on the boost pumps and pushing the condition lever (red ball) forward. Again, no idea if the sim cares, it’s how you would do it IRL.
Many thanks aurel42de for giving advice and your time to help…I like the aircraft very much and flown it a lot. I had heard that there was a problem with the no.2 engine but my first problem fault was no.1. It looks like there could be a bug, I don’t know. I hope the Devs will pick it up. But , I’ll do what you say and if this is the problem the way I have flown it recently too much throttle I’ll feed back to you. Thanks again for you help , much appreciated. Regards.
That’s a bit strange for them if they do that but you could be right, and not able to buy the plane in career mode? Don’t know, haven’t got that far yet.
Had a few flight now in the Twotter (in SU1 beta) and it is okay. Most things work as expected. Sounds are poor - doesn’t sound like a turboprop at all.Perhaps my sound pack from 2020 will work here? Also I haven’t been able to configure the throttle to get proper beta range and reverse. good but could be so much better.
Friends,
Having MSFS 2024, Airbus TCA quadrant, both throttle handles assigned to Throttle Axis 1 and 2 for Twin Otter. STRANGE when both handles fully backward Throttle is 0%, not reverse. Visually handles in cockpit are behind IDLE mark in the middle of reverse, but showing 0% when selected by mouse. Also by mouse if I move them to the back position they starting to show reverse throttle, but how to configure it on quadrant?
Please advice!
Thanks a lot
Hi aurel42de, thank you for you information you gave me . I tried what you said and it works. I’m so pleased. I was flying it wrongly. I so glad , I’m flying again with my favourite aircraft so far in fs2024.