Hey everyone,
I’ve been experiencing a really strange performance issue in MSFS (2024):
- When I load into a flight PMDG 772/Fenix A320 in LIPZ, LOWW or some other scenery (actually nevermind, it happens also with default sceneries), everything runs smoothly at 70-75 FPS on Ultra settings 1440p.
- But the moment I press ALT+TAB to switch to another window (browser, Navigraph charts, doesn’t matter), and then go back to MSFS, the FPS drop to 10–13 and never recovers, also in devtools FPS i see it’s limited by rdrthread.
- Doesn’t matter if I wait, switch to windowed/fullscreen, or change resolution. The only way to restore performance is restarting the sim start flight and no Alt-Tab. without switching to another window, all stages, like: pushback, taxi and takeoff very smooth.
Here’s what I’ve already checked or tried:
- Running in exclusive fullscreen.
- Disabled NVIDIA overlay (I use the new NVIDIA App), Xbox Game Bar and other overlays.
- No MSI Afterburner or other third-party overlays running.
- Disable FXAA in Nvidia Control Panel
System:
- RTX 4080 Super
- i7-14700K
- 64GB DDR5 6400Mhz
- Windows 11
- MSFS 2024, MS Store version, SU2 Beta
Has anyone encountered this before? Any workaround or fix would be really appreciated!
UPD (little explanation about conditions):
3 diffferent conditions i have (default KSEA):
These conditions happen randomly without any pattern.
- Loading good 60-65fps. After Alt+Tab stil 60-65fps
- Loading bad even without touching Alt+Tab - 10-15 fps, nothing help.
- Loading good 60-65fps, after Alt+Tab 10-15 fps.
So it can be like this
1 - restart sim - 1 - restart sim - 2 - restart sim - 3 - restart sim - 2 - restart sim - 2 - restart sim 3
UPD-2:
Also tried reverting from driver 576.28 → to 552.12
Did not help.
UPD-3:
Tried to compare processes and utilization.
Here is comparisation bad to good cases:
So, we have much more CPU usage and RAM usage exactly inside MSFS, not from other program.
Continue investigation…
UPD-4 Hardware tests:
I check my CPU, RAM and GPU stress test and GPU VRAM stress test with Prime95, OCCT and Furmark, and found 0 errors at any hardware.
Next step: rollback from Beta to Release version.
Something happened inside MSFS.
UPD-5 Finally:
Reverting from SU2-Beta (1.4.18.0) to Release (1.3.23.0) - solve the problem.
No fancy terrain from SU2, but stable 50+ fps at any scenery with any aircraft.
So, will wait when they fix it ![]()



