MSFS2024 Performance is overly affected by Aircraft Model

I realize that an airliner glass cockpit is way more complex than a Bell helicopter or an Xcub - however, I noticed with using KJFK 31L runway start ( since it aims at Manhattan ) that I could use the Bell 407 heli at the RWY start with really good performance in 2D (over 50FPS in 2D with medium to high settings) but if I used an Airbus 330, FPS was 25-30 or less and the Main Thread display was total red. Maybe this seems obvious, but this just doesn’t seem correct - perhaps the vector graphics on the PFD and NAV are not optimized.