Multi-monitor setup

For this reason, I still love Xplane 11 much more than the new FS2020. In addition, the FS 2020 does not support my Saitek panels :disappointed_relieved:

1 Like

Hello,
I tried the NVidia surround feature and as you say it works but looks horrible. I ended up running the game in window mode (not full screen) and just enlarging the window to span over my monitors. That worked quite well actually. Frame rate of course will drop a bit too, for me, I’m running high-end on GTX 1060, had a 15fps reduction approx.

I agree, as I do notice a drop in FPS, so I am going to have to go back to a single monitor temporarily until multi-monitor support gets added. However I am facing an issue in that my UI menus no longer show up on my single monitor, and only reappear if I use all three of my monitors. It’d be nice to have some sort of window location reset button to help fix this.

Check in the Options and ensure that the resolution for your single monitor is set correctly, from memory when I went back from 2 screen to 1 screen, the resolution didn’t autopmatically change back.

Nvidia Surround works great…unless you have 2 monitors on top your ultrawide… :frowning:

I have 3 monitors set up with MSFS 2020. GPU is a GTX1070 Ti. I. Did the following:

  1. Used the Nvidia Display program to choose the use of 3 monitors and set the resolution to 5… x 1… I don’t have the exact numbers right now.
  2. Start MSFS 2020 , go to OPTIONS, GENERAL, GRAPHICS and set the resolutions to the same 5… x 1… , save it
    This is all

I’ll give it a shot when I get home! Once you set the Nvidia resolution to the size of your 3 screens does it make it available in the MSFS display options?

Hi, this may work if you are using three monitors with identical sizes and you dont care about the stretched edges. For me this is no propper solution :disappointed_relieved:

1 Like

I have a 34inch Alienware curved and 2x25inch monitors and find having the odd sizes with different resolutions is challenging to setup, even with XP11.

Yes , you will then see the higher resolution as a choice in the MSFS Graphics section

From ~1500 feet and above, X-Plane (when properly configured) blows FS 2020 into the weeds. Low altitude is where FS 2020 shines (so far). But boy does it ever put a hurt on the hardware.

1 Like

Wait a sec … and you didn’t get massive distortion on the sides of the window? Haven’t tried just two, but doing that across 3 screens was laughably bad, and I couldn’t find a wide aspect setting to help with that.

Multi monitor support will not help you.

2560 * 1440 * 3 = 11059200 pixels

3840 * 2160 = 8294400 pixels.

You are trying to drive a pixel count that is 33% higher than 4k. I’m surprised you get double digit FPS on a GTX 1080.

The only solution is to run a lower internal resolution (render scaling).

It actually looks great, to the point that playing in one screen is not that enjoyable anymore. The problem is the bezels on the center of course but nothing I can do there so kinda getting used to it.

My two monitors are 27" and their native resolution is 1920 x 1080. When playing in window mode, I leave that resolution and I just drag the corner of the window to cover both monitors. The image doesn’t distort when you do that. What it does is it allows more objects into the image. Same idea as opening a curtain.

Now, because you are playing in window mode, you lose some frames.

All that said, full screen is better regardless so what I’m using now is Nvidia’s surround feature. What it does is it increases the resolution so the image covers both screens (so 3840 x 1080). You then need to inside the game to set the same resolution and you’re good. Looks great.

The Nvidia’s surround feature has a bezel adjustment setting. Make sure you adjust it properly so the image on both screen seems like a continuos image. For me, the setting is 130.

The only drawback with Nvidia’s surround is that it is great for the game but when I’m not playing MSFS, I prefer the normal two monitor mode so I have to disable/enable it depending what I’m doing. Not big deal but I wish Nvidia would allow users to activate that feature per game or that MSFS allows it to set it inside the game.

Hope it helps.

I hear you on this. I tried it and the switching modes back and forth was annoying me, so I bit the bullet and replaced my 2 x 24" screens @ 1080P each with one 43" 4K Samsung TV. :grin:

You are correct that multi monitor support will not help with FPS. My thinking is that if you have a system that meets MS top spec then you are probably going to be able to run 4K on one screen at Ultra at a useable frame rate (maybe 30). For me, I am hoping to acquire a 2080 soon which will get me closer but not close enough to run 3 x 2K but it may just allow me to run at one notch below Ultra, we will see. I think i prefer to run as high a res as i can with slightly lower detail than lower res with higher detail. The high res views are really excellent in FS2020.

I’m running MFS2020 across 3x 1080p monitors using NVidia’s surround spanning feature.
The image on the side monitors does appear slightly stretched, but it’s not too bad.
Personally, I’d rather have a slightly stretched image over using just one monitor.

Guess I got spoiled with my 4-monitor, multi “view” (i.e. multiple windows, not one single strecth) setup in P3D. It’s a 3-screen wrap-around arrangement, with one more monitor over the center one. Side bezels weren’t optimal, but virtually no distortion. Running across two 5GHz machines, it was also quite smooth.