While I’m waiting for the download to be available in my region, can anyone explain what multi monitor use looks like? I bought 2 more monitors several months ago for a three monitor setup specifically for Flight Simulator. Should I span the displays through the Nvidia control panel, or is it better to do it through the sim? What is the process like?
Thanks!
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From what I’ve heard, full screen multi-monitor set ups is not yet available for MFS
What about setting up display spanning through the nvidia control panel?
In theory that will work but I’m guessing the side views will be stretched out.
That’ll do for now, I don’t think I would notice the effect too much.
if you could, please reply to this if you were ever able to get this to work, I would be very interested in this myself as well…
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Hi. Have tried the spanning monitors on a GTX1660ti, with 2 x 1080p monitors. This turned the screen in “one” 3840 x 1080 screen. Had to adjust the display resolution in the sim to the new screen resolution and then went flying in the DA20. I set the view to have most of the cockpit in the right hand display, so that gave me a really good 3/4 left view on the left hand screen. Will need to play some more, but I can confirm that the cockpit is not stretched, but the scenery tends towards more stretched (kinda like wide angle) as the view is more to the left or right. Only drawback for me is that I prefer two separate monitors for most of the other times (especially for work on the same system), so there’s a little bit of config before and after a sim session.
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very interesting and very kool thanks a lot for that post! how was your performance when you did that?
Seemed to be OK. I have not adjusted anything from what the sim selected as default, which is on the HIGH setting, not the ultra. How do you bring up the Frame Counter?
CPU = i7-9700, 16GB, GTX1660ti, 512 SSD
I am going to try on my LG OLED at 4k as well, as soon as I can.
If you hit alt-z it will bring up the nvidia overlay in which you can the settings menu, and select the FPS counter from the HUD menu or you can use MSI Afterburner or FRAPS to get the counter.
Thanks I’ll try that. I have found Dev Mode too, and there’s an FPS counter there as well
Just spanned my computer into 1 screen with 3 monitors. It works great, but I have a drop in FPS compared to using just one. Will tinker with the settings to see if I can improve it.
I have a GTX 970, so I am going to have to find me a new graphics card at some point.
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Had 3 x 2560x1440 monitors setup for surround also using the bezel adjustment. Worked but the view is not correct as the monitors are set at an angle which nvidia cannot take into account and so there is significant distortion at the sides and there seems to be odd smearing effects as you move. It was mentioned earlier that adding monitors dropped the frame rate which of course it will do as there is 3 times as much data to deal with, going from 1 to 3 x 2K monitors dropped frame rate down to 10FPS on Ultra. Even on the very lowest settings could only get about 30fps with a GTX 1080 and Intel core i7-8700K.
Desperately need proper multi monitor handling to support full sim rigs, hope its not too long off.
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I am running 3 x 1080p monitors by using nvidia surround option, however the distortion on the side screens is huge as expected…
At this stage is better to run the sim on a single screen.
I have also noticed that there is no way to change the FOV
We need a proper multi screen support as per sim racing games…
We need to be able to input: monitor size, angles, bazels size and distance from screen.
I hope the devs are already working on this and we will have it sorted out soon!
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I would agree… the distortion at the left and right extremes on 2 x 1080p is just OK, but can imagine it would be no good spread out any further without a FOV adjustment for the external view(s).
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It is essential to get multi screen support soon. Otherwise the new flight simulator is just a polished arcade game!
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At least I now realise you can “pop out” all the other windows (ATC, Weather etc) and put them on a second screen! That’s a start 
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2 comments:
The fs2020 developer ‘frame counter’ is much better than using external tools, because you get more detailed info on what fs2000 is doing, e.g. whether it is GPU or CPU limited (If you understand that stuff). Open it via “OPTIONS” “GENERAL” “DEVELOPERS”, then set “Development Mode” = ON. A ‘windows-like’ title bar will be added to the top left of your full-screen display (a bit wierd, I know) - on this title bar select “options” “display FPS”.
comment 2: You can pop out the additional pop-up windows BUT any click into those windows causes the main window to lose focus, including your joystick input. To understand this it’s easiest just to try it.
free extra comment 3: I’ve run multi-screen on flight sims forever, IMHO the ‘stretched’ version using the graphics card to join the screens up is a really poor substitute for configuring the view to each screen independently in the sim, and I’m not going to bother with fs2020 3-screen (I have the screens connected) until this is added, which is already committed…
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I’ve started with FS 2020 after dabbling with FSX some years back.
The multi screen component does work after a fashion, unless you are pushing a very high res. I have a GeForce GTX1060 6GB card across 3 screens.
The main problem for me is that of control of the monitor setup within the sim.
I’d like to be able customise my side monitors rather than just stretch across all 3 using the GeForce utility, which is good, but then downgrades the centre monitor res as it is 4k, and the side screens are 2k.
I tried Xplane 11, which has boatloads of options, including being able to run the main 4k monitor at full res, and have good side views customised for angle of view etc. It’s not an intuitive system in X Plane 11, but it is very effective.
It would be nice if MS sorted this, as otherwise, for me, it looks and plays really well.
I have an i9 9900k 3.6GHz CPU and 32GB RAM, and it all runs pretty sweetly without any more config,