Multiple Cruise Ship traffic in recreational marinas

ISSUE DESCRIPTION

Description of the issue: Multiple cruise ships spawn in recreational marina with sea traffic on Low/High/Ultra.

ICAO, coordinates, or specific location: Swartz bay & Victoria, BC, Canada

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
Yes no mods.

FREQUENCY OF ISSUE

Consistently. More ships spawn over time when settings for sea traffic is on Ultra.

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Set Sea Traffic to Ultra in graphics.
  2. Set off from CYYJ on Runway 09.
  3. Look for land-locked and multiple cruise ships in Sidney Marina and Swartz Bay.

YOUR SETTINGS

What peripherals are you using, if relevant:
I have the MS Store version,SU1 Beta an AMD Ryzen 7 9800X3D, 64GB DDR5 RAM, and a RTX4080 S, a 100GB/S internet connection and a Thrustmaster throttle and rudder pedals and a VKM NXT R Joystick. Nvidia App optimized settings.

[PC Only] Are you using Developer Mode or have you made any changes to it?
No - standard mode.

[PC, MSFS 2020 Only] Are you using DX11 or DX12?
DX12

Thank you for the bug report.

We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.

The ships are all over the place in sim. They appear partially on land and are on top of each other . The volume is too much. They appear too late in sim, so the rendering distance should be improved. Do something, devs. it is a mess.