My 2070 SUPER VR settings and suggestion (Reverb G2 - WMR)

This is certainly a good point too: the aircraft you’re using is key to this. If you’re flying a jet where you barely can see its wings, you shouldn’t be annoyed by the motion smoothing wobbles or distortions or at least not too much. However if you’re flying anything with lots of protruding elements (meaning something in the close foreground and farther away behind it the scenery - i.e. large depth buffer differences in the video card) they will warp and distort when the background moves relatively to them. OXR API is supporting sending the depth buffer to help with this, but I don’t know wether the WMR motion smoothing is using any of it. I don’t know wether FS2020 is even sending it (there is a request for this)

I don’t know whether this is odd but I’ve found I was getting better perf overall via WMR instead of SteamVR, go figure!

1 Like