Hey guys!
I created a ReShade Preset for MSFS that uses Pascal Gilchers RTGI (Ray Traced Global Illumination shader). Opposite to some other ReShade Preset Creators, i dont throw as many effects as possible together and hope it looks kinda good. No.
I try to use as less as effects as possible to achieve a more realistic look. Every effect has its purpose.
This preset uses only 4 effects:
- RGTI (Ray Traced Global Illumination shader)
- qUINT ReGrade (White Balance / Color correction)
- AMD Fidelity FX (CAS - Contrast Adaptive Sharpening) - obsolete with SU10, it will be integrated natively
- Bloom effect (just a wee bit for some immersive effect)
The goal of this preset:
Taking advantage of RGTI in the first place and achieve a more realistic and natural look in MSFS.
What you need to know:
- There will be a performance impact.
- While my preset is free, RGTI shader is not.
You need the “Beta Supporter” (5 USD) role on Pascal Gilchers Patreon: https://www.patreon.com/mcflypg/posts - for now, no tutorial/manual. You have to install the latest ReShade version and Pascal Gilchers RGTI shader by yourself, but its all out there on his discord and youtube. I will create a tutorial soon ™
Now, before i put this on flightsim.to, with a detailed tutorial on how to install, i would like some feedback first.
Attached you will find some Image sliders for comparison (click the links).
Let me know what you think, feeback appreciated.