We are “close” (this year) to having a new version of our outstanding sim.
Following its evolutions since 1987, these are my thoughts about what MS and Asobo might take into consideration.
1st We have the most modern sim in history full of old planes. We don´t have the A220, A350 and most of the private planes are old, not to say that the ones that come with the program don´t even have candy eye functionalities such as open passenger doors, covers, sun shades, and lovely things the community loves to have. Flight Simulation is not flying from point A to point B, but recreating each one world and flight fantasies, rather than saving a flight in real life, or learning how to fly commercial airplanes “just in case”.
Said that I will respectfully ask Asobo and MS to understand that the greatness of any game comes with community participation. Asking for easier user interphases for developers to make planes, sounds, effects, ground services, ATC, traffic, flightplans, and tools, will boost the game in all directions. I am not a developer, but thanks to the wonderful scenery SDK I have been able to make my airports which I enjoy, regardless of the ground services lost during the first updates and other things that were first implemented. That is how everything grows in human organization, someone puts the bases and the rest develop under those bases.
I heard that the next MSFS 2024 has been focused on performance and quality enabling the change to choose regions which is awesome, especially because we will be able to choose in some way, only what we use!. I remembered fs2002 how bad it was because it never got over its performance issues until FSX arrived and stayed for a long time.
Having Community participation and performance in mind, I hope to see a new golden age of our game as time passes and we all leave here many hours through which we have enjoyed our lives over time, that important might be this game for those of us who love the aviation world since we were kids.
Thank you for the hard work and even when sometimes the community becomes rude, angry, or frustrated, that doesn´t mean that we don´t recognize al the “extra hours”, many of the developers sacrifice for giving us the chance of having a better game, every time.
Thank you Asobo, and thank you Microsoft.