My World Map has a plane sticking out of it with spinning engines

I have seen the same bug (on DX12, AMD 7900XT)… and I find the argument that it is “not a bug, because of add-ons” somewhat … confusing.

It is so obviously a bug of the MSFS software (stack) and it looks pretty severe to me, because there clearly is some kind of “memory management GPU state cleanup” problem.

Here is one of my examples: