Through Openxr toolkit we’ve seen our fps improve. Why can’t Asobo and Microsoft implement FFR natively in the simulator? It would be great. Every little helps in VR.
There is a wishlist item here you can upvote:
Many thanks.
Through Openxr toolkit we’ve seen our fps improve. Why can’t Asobo and Microsoft implement FFR natively in the simulator? It would be great. Every little helps in VR.
There is a wishlist item here you can upvote:
Many thanks.