These are easily fixed. I looked at the pilot camera, and transcribed the xyz cooordinates for the camera position into the L2/R2/L3/R3 camera views. They now work perfectly.
Oddly, they didn’t configure the forward 45 degree views of L1/R1, so these are sim default but work for the most part.
What I find incredible here is why at least three vendors I have bought planes from have these messed up views. This should be the simplest thing to set up, compared to all the other things.
Tend to agree with you on these comments. It needs a lot more work until it’s useable, I’ve deleted it until fixes are made.
Camera presets in particular are justy plain silly, these need correcting to show per the Asobo standard views.
Thats fair enough. Ill never buy from ORBX again. Their loss as I have bought many airports off them over the last few months. Great way to lose customers.
I’m one of those not having a problem with the flight model.
I saw a comment on one of the other threads (think it was the freeware version thread?) about the user having to pull the stick ‘into their stomach’ to flare - I only use about half stick at most for the flare, trimmed for 70 on the approach then gradual aft stick sets it down nicely.
I wonder if those with problems have tried the advice upthread from EllsGaming about linear controller curves and sensitivity / dead zone settings?
I think crucifying Orbx for these issues is a little harsh - yes, there are problems. They have been very responsive and are compiling a list of issues for fixes. These will take a little bit of time, but Orbx is reputable. They will take care of this as soon as they can. Have some patience.
Okay, look in the “cameras.cfg” file for the Optica. You should find a camera whose title is “Pilot” or similar.
Below are the top two lines from the Islander config for that particular camera:
[CAMERADEFINITION.0]
Title = “Pilot” ; This is descriptive only, not used by the system
Look down and you should see the following line, but obviously with different values:
InitialXyz = 0.02, 0.1, 0.3
That is the camera position. Copy that entire line into the clipboard.
Now scroll through the file to find the other cameras for two side, and two backward looking views. Their titles should have “L2”, “R2”, “L3” , and “R3” at the end of their names.
Find their respective lines that begin “InitialXyz =”, and overwrite those values by overwriting that line with what you have in the clipboard. In essence you have reset those four camera views to be in the same position as pilot. I don’t know why this wasn’t done by OrbX.
Now either reload the plane via the dev. menu, or re-launch the sim.
im on a vkb stick and a virpil cm2 throttle. if i let go of the stick, after awhile it will subtlely start to drift, but i expect that. it doesnt pull that way. its certainly within what i would expect for a prop-powered aircraft without autopilot to act like. i dont fly hands off tho. also, my stick is on a long extension with very little centering force so if i let go i cant guarantee the stick returns to the 0/0 position
It’s not at all unfair. Had it been a free product the yes, but it’s not. And ORBX allegedly being a reputable company only makes this shoddy product less acceptable - we should hold then to a higher standard and expect better.
The good news I suppose is that the free version has been updated today and it flies how this version should have in the first place.
Considering it as a commercial product, I have to base my decision on potentially buying any future OrbX aircraft on my experience with this one. I don’t mind fixing up some simple faults like the cameras, but it does still tarnish the view of the product when something so simple gets missed.