New to VR - what am I doing wrong

I just got a Meta Quest 3 headset and RTX 4080 super and trying to set up VR, but not so happy with the result.

So far I have tried VD and Steam link.

In VD I tried most of the different codecs but dont see much difference on either visuals or performance.
I have tried both ultra and godlike settings with bitrate (if that is what it is called) set to 120. Spacewarp is always on.
But picture is not so good (at least from what I would expect from an 4080 even in VR).
FPS in VD overlay is between 50 - 75 and latency is around 75 I guess. Especially when leaning forward and looking down while moving I got microstutters and fps looks worse than what the overlay is showing.
Visuals even in godlike does not look very good in VD.

Yesterday I took a flight for about 3 hours, when I was getting close to landing I was getting massive stutters and just as I touched down the image in the VR headset froze completely, but was still playing on the monitor.
What could be the reason for this?

When I try steam link I get a much clearer and better picture, but a little bit worse performance. Why can I not get the same quality in the picture with VD?
The problem with steam link though is that it is super unstable, diconnecting all the time, crashes and sometimes cannot even load the game (just stuck in black space showing the msfs thumbnail.

Anyone have any idea what could be the reason of the issues? I dont expect amazing and breathtaking visuals with VR, but I sure was expecting better visuals than this.

The rest of my setup is
I7-12700f
32gb ram
Dedicated tp-link wifi6 router for the quest 3

I saw someone talking about connecting wired internet to the quest via an adapter. Could that be the way to go?

for me it was the connectivity to the quest3. VD did nto work well here. i got the orginal link cable, since then no more latency problems.
here with many wlans in teh same house wireless did not work well.

I never got on with VD. I had the best kit, 4090/7800x3d/Archer 6e, but it wasnt very good visual wise.

What worked for me, was link cable and playing at 36fps with ASW on. So a re-projected 72hz. It was very good, very smooth overall. With very high settings.

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Thanks for reply. Looking to get a cable now, but the original one is so expensive. Found a USB c cable now with the specs under. Will that be good enough?

  • USB 3.2
  • Up to 20gb data transfer speed
  • 4k @60hz video transfer
  • 240w charging

i cannot and will not comment on that. i got the original cable. yes its very expensive but works great, is charging at the same time. happy with it.

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120mbps bitrate is too low for a good image clarity. I think most people use 300mbps and higher. When I had Q3 the image clarity through Virtual Desktop was very good, but I could not drop latency below 70ms. For some people on this forum 70ms is smooth and acceptable but not for me.

I am considering getting Q3 again, after disappointing experience with Pimax Crystal Light, but now will buy the official link cable and won’t bother with wireless connection.

Are you using DLSS by any chance and if so what quality setting are you using?

I think this should mostly apply to the Quest 3 as well : Tips I Wish I Had for Optimizing MSFS in VR (Quest 2 / RTX 4080)

No matter you are using VD or Link, there are very precise mix of settings that give very good results as many factors are tied together. For example:

  • Oversampling is very important for clarity, but DLSS is necessary to get the FPS you need
  • FPS are important, but stable FPS are even more important and relate to the Hz of the headset.
  • Appropriate bitrate depends on the codec
  • etc.

My recommendation in the post above is to stick with the cable (at least to start with), and to with stock options available in Windows, Oculus and MSFS software.

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the Quest 3 hates DLSS, i use TAA

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I was asking the OP as they didn’t say and DLSS could be causing the poor image quality.

No, I tried DLSS, but visuals is even worse there and the blurry displays make that impossible for me

I have to say I get very good results with my Quest 2 using DLSS in quality mode with 5152x2624 resolution, stable FPS locked at 45. Almost as sharp as TAA and much better FPS. DLAA would be perfect but too hard on the FPS.

Do you mean that the Quest 3 should be different for that matter ? Would be very interested in the answer as (1) I’m considering the upgrade and (2) DLSS is a key factor of my current settings.

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Get this one. Its brilliant, and keeps you charged up.

https://www.amazon.co.uk/dp/B0BRQHN5MY/ref=sspa_dk_detail_4?psc=1&pd_rd_i=B0BRQHN5MY&pd_rd_w=t0ZVL&content-id=amzn1.sym.46187d6a-4306-4bc6-830c-7b2085e0e39f&pf_rd_p=46187d6a-4306-4bc6-830c-7b2085e0e39f&pf_rd_r=DZKN754THDYW369X9GD7&pd_rd_wg=bs6f5&pd_rd_r=a1b97d07-81a4-4a84-9a6a-6ae2f569b1f5&s=electronics&sp_csd=d2lkZ2V0TmFtZT1zcF9kZXRhaWw&smid=A2G6M2LRJ4EM5F

With all respect, thats not true. DLSS was very good on quest 3. It depends on your rig specs. Generalized assumptions.

Stop trying for a high fps - even the most powerful machines won’t perform if you try to maximize your graphic settings. Start by reducing everything to medium, then slowly increase those that matter to you to get an acceptable performance, aiming for smoothness as well as clarity.Took me ages to get it right on Pico4, now upscaled to Pimax Crystal Light and I’ve nearly got it right.
Cable versus Wi-Fi shouldn’t really make a lot of difference if your router is close by, but cable is always going to be more stable.
Plenty of Utubes about settings.

In debug tool, try 1.2 pixel per display overide. And on link, change bitrate in debug tool to 600. If stable, try and go up further.

Try all this on DLSS/Quality first.

45 fps with good visuals will be a stretch (depending on your expectations). I would strongly advise going for 36fps - ASW on Auto. Please note, in occulus debug tool, half locked framrate is labelled as ā€œ45 enabledā€. But forget the 45 designation, it just means a half lock of either 90/80 or 72.

I have a 4090/7800x3d, and STILL found 36fps reprojected (ASW) was the best. Ands becuase your at a low 36fps, your settings can be cranked up really high.

Can you point me to such a Utube (I like that writing :laughing: ) explaining the settings for a Pico, since I am currently runing a Pico 4 Ultra with VD, that would be nice, thanks!

Agreed. I went from the Pimax Crystal to the Valve Index for various reasons, and I’m very happy; it looks good enough at lower resolutions, and it scales very well. That said, for anyone searching for a new headset, this sim is very demanding on the CPU side, and most VR hardware are over spec’d right now with such high resolutions. Start low and work up the settings gradually. I find the sim looks best with all the graphics settings enabled or on Low; ie don’t leave anything off at low resolutions. If you can push a steady 40 fps without ASW you are flying. And from what I’ve read, the link cable is a good investment. It seems to solve a lot of issues.

Cable link is the way to go. I do recommend to watch this incredible video made for X-plane but works very well on MSFS2020 https://youtu.be/6W-AErK9iyc?si=ieP4OT2gQ_EJKEPw

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A couple I’ve used with some degree of success:

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