New VR user. Should I give up and fly 2D?

First off, many thanks to everyone who has posted settings guides in these forums. I have read a lot of them and they are the only reason VR is even remotely working. I’m new to VR and just coming back to flight sim after about a 9 year gap.

I’m currently getting about 30-35 FPS in VR using Oculus Quest 2 with link cable while flying the FBW A32NX mod. VR “works” but I get a lot of judder and flickering, and the performance is not consistent. Gauges become blurry, resolution isn’t very high, the controllers will all of a sudden stop working forcing me to restart. All in all it’s been a huge headache and I’ve spent the better part of a month just trying to get VR working. At this point I’m considering returning or selling my Quest 2 and just flying 2D until VR gets to be plug and play. I’m so frustrated with the constant settings tweaks. I’ve read other people say the same thing so I won’t belabor that.

Here are my specs and settings. I have no idea what most of these do, but I’ve followed guides and gotten close.

TL:DR Is my system capable of running VR at reasonable performance or should I cut sling and wait a few years? Thank you all for your help! These forums are amazing.







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Not sure what system spec you have, I bought a high end system and couldn’t get a good result with the Quest 2 (sorry Quest fans), I went to a Reverb G2 and although isn’t perfect it’s significantly better than the Quest. I could never go back to 2D.

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I don’t want to go back to 2D either :frowning: Here are my specs. https://forums.flightsimulator.com/uploads/default/original/4X/7/7/c/77c24d85d3876c18ef682a46afdc78e3d7239e32.jpeg

I have decent specs and went back to 2D this week. Gave up, just couldn’t get a decent result.

RTX 3090ROG Strix OC
i9 9900K@5GHz
64GB 3600MHz RAM
Quest 2
M.2 SSD

Even on relatively low settings I wasn’t able to maintain a decent framerate. In 2D I get 120+fps with my VR settings. I get consistently 60+ (most of the time north of 80) at Ultra LOD 200.

Thanks for the reply. Your specs look markedly better than mine. Is that accurate? That’s not a loaded question I literally don’t know :slight_smile:

I may just ask too much of my system, I know some people with lower specs than mine are blown away, but I think I may just be quite demanding. Some people get blown away just by entering VR, no matter the detail and clarity, so…

The specs I posted are accurate, I don’t see a point faking those. I made a thread where I got a lot of tips on performance, you might get some pointers there if you’re struggling.

Sorry, to clarify I was asking if your specs are a lot better than mine. They look like it to me but I don’t know for sure. I wasn’t questioning the accuracy of your specs :slight_smile: Thanks again!

Processor is sort of same-ish, my GPU and the rest is a lot better than yours.

I have a pretty similar specs (Ryzen, 3070) with quest 2.

  1. The biggest thing to tweak is the resolution. both in oculus, super sampling, and in the game render scale. Right now you have the slider all the way to the right (5408x2736), which is very high. i am usually around ~2000x2000 and there’s a sweet spot for clarity/performance.
  2. Also Quickstart | OpenXR Toolkit is a must to allow higher resolution in oculus but lower it in game with less reduction in quality.
  3. Use Virtual Desktop / Steam VR over wifi 6 instead of Oculus Link. I get better clarity, and ease of setup, not needing to fiddle with Oculus tray tools. you adjust settings once and from that point it just works. I tested both link cable, link, and virtual desktop and Virtual Desktop / Wifi wins.

I have pretty smooth performance, flying FBW. There are some stutters but not enough to detract from the experience. It’s also true that Oculus doesn’t have as much focus as HP, but as i said, i found a sweet spot of resolution where i can read gauges / WT G1000 well enough.

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I also found enabling ASW in oculus tray tool leads to a lot of stutters. also note that any changes in OTT requires clicking save then going from VR to 2d and back again. Try with / without it.

Thanks. Just got the virtual desktop. Do I need to run steam VR once I start VD? When I launch into MSFS from VD it says headset not detected.

If you’re considering going back to 2D then I would say you haven’t got VR set up right, they aren’t really comparable.

If it says headset not detected you have to re-connect the USB every single time you start your pc - had to do this for the last 15 months.

a few tips for getting oculus set up right and I’ve tried pretty much all combinations of settings. (Of course everyone’s pc is different).

  1. I don’t use OTT at all, I found it was a stutterfest on changing any setting.
  2. In oculus debug tool, change pixel override to 1.4. This will add some clarity to the guages. Turn off ASW altogether. You will need to do this everytime you start your pc.
  3. Don’t touch any setting in nvidia control panel, leave everything as standard.
  4. In msfs, don’t move any sliders under or over 100. It’s happy at 100.
  5. Turn all other settings to low and gradually increase until performance drops
  6. Most of my issues revolve around my WiFi speed

I’m not saying the above is right, but it may help.

Thanks! Are you using the link cable or virtual desktop? And did you do the openXR runtime registry thing?

I vaguely remember doing the runtime thing when I first set it up. I remember it being straightforward, there was a big thread on it. I use cable all the time

Your pc specs are similar to mine and mine is great performance. Ignore the FPS, it’s the stutters you want to get rid of. Uninstall OTT and restore settings, you don’t want antialiasing on in nvidia. That will ruin your performance.

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That resolution scale is cranked up way too high. your vertical resolution in the goggle is 1920, theres no reason to go much higher than that. yes, things will be blurry. Also try VR prerendered frames: 1 or 2 in the nvidia control panel.

This resolution with 4 x antialiasing … I would probably get 1 fps with this in vr lol

Ha. I appreciate everyone’s help! As stated I don’t know what I’m doing and there are so many conflicting guides. :slight_smile: I was getting about 30 FPS according the oculus performance HUD but it was also saying performance headroom -100%. I tried the other changes, uninstalled OTT, reset the nvidia settings to stock, dropped the oculus resolution down to recommended, debug tool pixel override to 1.4. Dropped all the in game settings to low. Still doesn’t seem right. Very jerky when I turn my head, the image flutters and flickers. The panels appear to be moving constantly almost like the plane is vibrating all over. Leaning very heavily towards returning the headset.

Don’t return it, it’s not broken, but your settings are. I’m still tweaking 15 months in with the same headset and pc. Can you screenshot your msfs vr graphic settings? What Internet speed do you get? Your using the a32nx, it’s heavy on the performance. Switch to the daher for a bit until you’ve figured the settings out. I use the a32nx and have no jerking and zero stutters with similar pc spec.

Also check out HAGS in Windows, game mode in Windows, rolling cache in msfs, add on airports usually cause stutters, use a standard airport. Reset your WiFi and start up again. Switch to dev version of a32nx, clear every mod in community folder, also your virtual ram in Windows, increase it (there’s threads on this) you can massively increase your ram there. There’s a lot more things you can change and there’s a thread on every setting in the forums