Night lighting issues still present - The community solutions

Concerning night sceneries as seen from high altitudes, especially for big cities, I made some tests over Paris using approximatly 40x40km of baked night textures generated by an algorithm I developed (that uses OSM data).

Not a big impact on performances.

Original :

After adding baked texture generated using an algorithm :

Original :

After adding baked texture generated using an algorithm :

Original :

After adding baked texture generated using an algorithm :

Other screens :

The night database I currently have covers almost all of the Europe and some parts of USA.
I stopped the generation process for the moment.

I would love to have your feedback about it !

12 Likes