Night lighting issues still present - The community solutions

Generally I preferred the street lighting at release, but the bigger problem to me right now is BUILDING lighting, at least in big cities. Building windows should be brightly visible over the same distances as the street lights, but (I assume because they are part of the texture map), they fade quickly, with the effect that every major downtown skyline looks like a black hole amid the grid of searing street lights until you are actually among the buildings.

Even the Vegas strip - which looks much better post-USA update - is easily overpowered by the surrounding roads when the opposite should be true, and every other city is worse. Now maybe the street lights are too bright or the windows are too dim, it’s all the same to me, but the balance needs to be corrected.

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