In my honest opinion, subsequent patches seem to be dumbing down the sim in certain areas to compensate for other areas graphically and make performance trade offs? is this because of the forthcoming Console release? I would not think so, its impressive beefy spec from what I’ve read so far?
But things are looking worse for sure night light wise in latest patch, much worse.
Night lighting in general now is totally broke, it looked far better in pre alpha vids we all saw, honestly it did.
I’m seeing floating white little blobs easily 100ft or so in air and its very evident in the demo Halloween landing challenge. Never seen this before this patch. Try it if you do not believe me.
Also the whole night lighting thing, its perfect little white blobs that scale terribly into the distance, it looks pretty for sure, but almost at times like FS4 did and wire frame effect at times now, white dots on a black background … I know many here says its perfect and lash out at those that complain, but its not … we accommodate new gamers to the genre here (and they are welcome) who have perhaps not experienced what night flying can realistically do and look like in even P3Dv5 and XP11 and even more so with third party add ons for those sims … what we have here is currently a major step backwards guys, the negative complaints are entirely legitimate IMHO.
Perfect little white dots that scale badly to the horizon that I think are meant to represent street lights? It looks awful, very pretty, but unrealistic and awful
Also why do we have country roads lit up with those perfect little white dots the whole route now?, it never used to be like that … Motorways have floodlit roads for sure, but not to the extent we are getting in sim now? Some dual carriageways too, but normal roads … NO, why are they floodlit with these perfectly spaced terrible little white blobs meant to represent street lights so close to each other? They should be in darkness.
Case in point, my Sim test flight is normally from a place in N Scotland, two big RAF bases here, so I normally do a test flight from RAF Kinloss (now ARMY) to RAF Lossimouth in all conditions as part of in realk life, my testing … night lighting here and elsewhere is dreadful now, the roads between these bases are not lit, but its like something out of Close Encounters of the Third Kind now with little white blob circles supposedly representing streets lights … even for miles and miles of country or general roads where they do not exist I have flown real GA Aircraft from Kinloss flying club at night too, know what our area looks like at night, if the local council had to floodlight all the minor roads as seen just now in FS2020 the local council would be bankrupt in hours footing the electricity bill.
Part of the reason I live up here is for less light pollution for my Astronomy hobby, if it was like this in real life up here I would have to move again.
Current night lighting may look pretty to some, but its not realistic, it was more realistic before. honestly it was … we have an otherwise perfect general lighting sim here … window reflections ETC look good, but unsteady development going off track each new patch perhaps? one step forward, two steps back at times.
I hate to complain, really do, but if we all just gush praise the Devs will never know if they are hitting the right buttons or where to improve or not, so much potential in this sim, but its disheartening to see what looked so good gradually getting dumbed down for reasons unknown.
Lets complain when needed with legit concerns please and do it politely and constructively please, the Devs can take it and will understand.
Sincerely.