No sound in VR mode, help please

The sound works fine for all other Oculus Rift apps/games. Wearing the headset and starting FS2020 from the virtual desktop the sound is OK for the start of FS2020, then as soon as I start VR mode the sound goes off?

This happens in both ways starting FS2020, from the real desktop or virtual desktop.

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Change the default audio device in windows when running vr. Could be an option in the oculus tools. Don’t own one, don’t know. WMR does it automatically.

I have checked the audio device and have set the Rift Headset as the default audio in the real or virtual desktop. I have contacted Oculus support about this.

As mentioned, select your playback device as the Oculus device.

I have, same problem exists.

I am also having this same issue

This problem has now been solved. Before (after PTC update), the Win10 audio setting was set to ‘Headphones (Oculus Virtual Audio Device)’. After the Oculus PTC update, this was set automatically, but did not work? Change this to ‘Headphones (Rift Audio)’. Upon changing this the Audio in VR works fine, at least for me.

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Before you start the game, go into WIndows / Control Panel / Sound / Playback, and set your VR headset to “default device”. Weird, but no other way at this time I guess. Putting up in Bug now


You can select the speaker in the system tray and select the playback device from there

100% true, but why doesn’t - like any other sim - the sim changes it for us, when selecting VR?

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XP11 nor DCS make changes to the sound output devices and both have to be restarted to apply any changes made when they are running. At least MSFS allows you to select a new sound device and it is applied straight away.

But you can start DCS in VR mode by default, wich doesnt neccesitates any sound device change at all anyways.

it does if you’ve previously changed the sound device, for watching youtube videos for example, and then started DCS without changing it back to your headset. :slight_smile:

I wish i had a pound for every time I’d done that and had to reload DCS.

I dunno what you and I do differently in DCS, but I never need to restart it, because I never change from VR to monitor, or back. Very rarely, an update messes up some settings, but otherwise no need to touch it for me.

We’re at crossed purposes now.

I am not talking about switching to and from VR, I am talking specifically about changing the Windows sound output device, whilst DCS is running and how any such change will not take effect until DCS has been restarted.

This differs from MSFS in that as soon as you make a change to the active windows sound output device, it is immediately effective and so does not require a reload.

You mean watching Youtube WHILE DCS is running? What’s the point pf that? :grin:

No, i mean watching a youtube video and then loading DCS, possibly to experience what I’ve just learned in a video about DCS. I don’t watch videos in my VR headset, so switch the sound output to speakers or headphones and if i forget to change it back again, before loading DCS, i need to reload it to get the sound out of my VR headset.

Try it if you don’t believe me or are you being deliberately obtuse?

I don’t get it tbh. I watch videos on monitor, using desktop speaker. Then I put on VR, start DCS, where the sound output in the DCS audio settings is set to be the VR headset. And I do not need to change anything in Windows audio, or in the system tray sound output, before I start DCS to have all sounds automatically in my VR right off the bat. Then I close DCS, and can watch youtube again on desktop speaker without touching any Windows sound setting. I dunno what am I missing from your post.

You’ve not missed anything. I have. I had never bothered to look at the DCS audio settings and my settings are set to default, which will be the active windows devices.

Sorry. My bad.

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