Can’t say the last update improved the graphics for me. GTX1080 on a 1080i screen, settings are all Ultra so TAA is enabled.
First thing I noticed is the circle of ‘autogen’ around me seems even smaller than it was already. I can very clearly see where the trees end. But this may be due to the…
…second thing I noticed is that those trees in the distance stick out a lot more because they are pixelated (making the LOD even more obvious): they don’t look like trees in the distance but like pixels in the distance. In the past the trees also would blend quite nicely with the ground textures but not anymore. Awful and immersion killing.
Third: when a city appeared in the distance it was a shimmering, moving pixel mess. In the past the buildings would be ‘steady’ whenever I saw them but now it looked like a lake of pixels where every pixel was fighting to get onscreen. Awful. Extremely immersion killing.
I also noticed a far more clear moiré effect on the water: didn’t look good at all.
So yet again they managed to make the graphics WORSE for me… MSFS is going downhill pretty hard instead of uphill. Such a shame. I have to say the for the very first time I feel like NOT playing MSFS for now because the graphics are getting too bad to enjoy. A screen full of very obvious and moving pixels isn’t what I like to look at…
EDIT
Example: obviously you can’t see the shimmering and moving pixels on a screenshots: that makes it all even worse. But as you can (hopefully) see all those little houses in the distance look like seperate pixels and you can also clearly see where the trees end. And those trees also clearly look like pixels thrown on the ground texture. In the past all these things would blend or fade into the scenery. It seems all AA is ‘smoothing’ is gone in the distance.
Render scale doesn’t change the pixelated look. I usually have it at the Ultra default 100 but did try 200 and apart from fps going down things looked just as bad.
Also already checked the nVidia settings: no changes there (like FXAA being turned on by itself as I’ve read somewhere).
I added a screenshot to my OP: I wonder if you (and everyone else) can see what I mean.
On your Nvidia control panel set like below (let the 3d app decide) and try, this will avoid Nnvidia setting override your MSFS setting which can cause issue, blur, flashing, fps drop etc…
Agree with the last two posts, I noticed a big downgrade after I updated last night, but did a quick check through my settings and noticed that Bing Data had turned itself off, turned on again and i’m back the way things were
I agree that the visuals are way better but my anti-aliasing seems broken too. Tested every setting with no luck. Did you happen to update your driver to the most recent as well?
Edit: I reverted to the previous nvidia driver and the shimmering and jaggies are still there.