I have never been able to rid the simulator of the flickering effect. I have the same problem in American Truck Simulator too. Many people report this problem in many other games too.
There is an option to turn off 'Raymarched Reflections’ within the graphics settings of the simulator. I have a 1070 GPU, turning this option off stoped the flicker from airport roof tops on buildings that I could see in the distance however, this does not reduce the flicker of fences.
Driver 531.18. This is intended as a note for all of us who use multiple screens (my configuration: 4 screens (BS), of which 3 BS in NV, 1 BS mirrored.) Spent a lot of time after the update, everything is the same as before set up. There is obviously no *.ini or *.xlm file that saves.
This driver along with the DLSS 3.1.1 hack are giving me outstanding graphics with even a slight lift in performance. Clean install without GeForce as I always do and the only changes in NVCP are these for MSFS. In global NVCP settings I enable NIS with 13% sharpening but only when using custom desktop resolutions … Ultra preset in MSFS, DLSS quality with LOD and traffic adjusted to suit performance. I use 2880 x 1620 (+NIS) but other resolutions should see equally good results.
“Higher CPU usage from NVIDIA Container may be observed after exiting a game.”
I definitely saw that last night. After a MSFS session I shut things down but noticed my fans were still running pretty loud. My PC usually cools down pretty quickly so I took a look at Task Manager and noticed that a process called NVIDIA Container was consuming a fair amount of energy.
Once I killed that things went to normal.
I haven’t had a chance to investigate further but now that I see this article I guess I know what might be happening.