This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS technology including Palworld which features support for DLSS 2.
Gaming Technology
Adds support for the GeForce RTX 4070 SUPER GPU
Fixed Gaming Bugs
Cyberpunk 2077: GeForce Experience 1-click optimization not working with v2.1 game update [4412456]
Fixed General Bugs
Maxwell GPU: After multiple sleep/wake attempts, monitor may not wake up [4351702]
Known Isses
[Netflix] Display issues for videos when using Edge browser. Recommend using Windows Netflix application as workaround. [4388454]
The only time there are game specific fixes are when there is an actual issue between the game and the nVidia drivers.
That doesn’t mean that there aren’t other underlying changes that can have a potential impact (positive or negative) on other supporting layers that are used within MSFS.
It would a good idea that we don´t see drivers as reason for the issues in game in the official replies to users bug reports or in the guidelines proposed by support if there are no actual issues being detected or being already addressed by devs to Nvidia for any specific driver version. We all know drivers can have an inpact and we saw some examples during the past years, sure, but those things just create confussion and at the end don´t solve the original error unless there´s such an error.
From users perspective, at least in my opinion, we don´t really care about what causes the issues unless any action is needed on user side (e.g: uninstall any specific driver version). All we want is that issues are solved by whoever has to do that, being that one Nvidia or MS/Asobo.
This is just a suggestion, don´t get me wrong please
This driver appears to be fine for me on a 3090 except for Nvidia GE Force Experience which now won’t save a colour temp on a game filter. It saves other things like tint colour & intensity but not temperature which it always loses after every game reboot.