This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS technology including Manor Lords which features support for DLSS Super Resolution. Further support for new titles includes the launch of No Rest for the Wicked.
Fixed Gaming Bugs
PUBG: Game stability issues over extended gameplay on Intel 12th Gen platforms [4030936]
Fixed General Bugs
GeForce GTX 10/RTX 20 series: PC may randomly freeze when Windows Hardware-Accelerated GPU Scheduling and NVIDIA SLI are both enabled [4009884]
HTC Vive Pro 2: System crash with bugcheck after enabling VR HMD with multi-displays [4119187]
Known Issues
Horizon Forbidden West Complete Edition: Lower GPU utilization when Reflex is set to “On + Boost” [4412035]
Tekken 8 may randomly crash during gameplay on GeForce GTX 10-series graphics cards. [4503216]
I’m a little fuzzy around the workings of these drivers, and how they correspond to better gameplay in titles other than they have been optimized for. For example, this latest one is focusing on a few games, but what about the thousands of other games, and especially MSFS. What i’m really not sure about, is how each driver caters for the many needs of all the games and sims out there individually? Surely a driver dedicated to one sim or game and then continually optimized over time would be a better approach. But i am an ignorant minion, and hope they have all baes covered
I’m in the same boat as you, but I tend to look at it from the other side. I update as soon as a new driver comes out, but I don’t have much hope that it’ll be a miraculous solution to MSFS graphics issues. Instead, I’m looking for any negatives, such as CTDs or worse processing. As long as I see no drawbacks, I keep it. My thinking is the eventually I’ll have to upgrade from an old driver because it will no longer be supported, so I might as well stay ahead of the game.
There are no miraculous solutions. The drivers are updated for various reasons. From support for new games, improving support for existing ones and/or fixing bugs from previous versions.
In my opinion, the recommendation is to follow logic.
If it works fine, don’t touch it, unless the new driver adds some interesting new feature, optimizes some aspect of a particular game you play, or fixes a bug that affects you.
Anyway, you can always try it. If everything goes better or the same for you, you can leave it installed. Otherwise, you can always go back to the previous version.
I think game devs need to optimize their games for the current Nvidia Driver. Nvidia shouldn’t be releasing a new driver everytime a new game comes out.
I updated from 551.61 (ddu in safe mode beforehand) and this driver seems to be working very well for me. This is with PCVR using win11 and a QPro/i913900k/rtx4090 with an official link cable connected to my z790mb usb 3.2 type-c port. Using dx11 with HAGS disabled and Game Mode = off.
I can’t say there is any super noticeable improvements but my cockpit clarity seems a little better, and the sim continues to run very smoothly. I’ll probably stick with this driver for a while. Hopefully it will play well with SU15 when it comes out in the next few weeks.
Can I ask you, because you are in VR as well. Have you noticed that distant scenery is not as clear? It seems the sim has lost some of its sharpness in distant scenes?
100% agree. I’ve stated this multiple times, and at the risk of being annoyingly repetitive: I will stay with 537.67 until they pry it from my hands. It’s by far the most stable version I’ve tried (and I’ve tried a bunch since it was released.)
It plays nice with DLSS 3.7. I haven’t done the IslandSim tweak, but I might, just so I can get the Ultra Quality preset. DLAA looks the best, but it absolutely hammers my GPU. DLSS Quality is OK, and my temps decrease by 10°C compared to DLAA (which I believe pushes my card to throttle, or near throttle temps.)
If I can’t get my DLAA temps down with the radiator upgrade I’m in the middle of, I’ll give it a shot. I have nVidia Profile Editor already.
@Cornhole2840 Actually didn’t notice any significant differences with my QPro/rtx4090 using Link cable at 650mbps bitrate (h264) but I did notice a slight amount of distance blurring with my Q3 using Air Link at 200mbps Dynamic bitrate (hevc h265).
Ended up rolling back to 551.61 (ddu in safe mode with clean install) and I do think this looks a tiny bit better and runs a tiny bit smoother. So, I’ll probably stick to this for now. Cheers mate.
I probably do. I’m going from memory. My computer is sitting in pieces on my bench, waiting for a part to come in next week. When it’s back up I’ll revisit this thread and edit if it’s indeed 536.67.