Please use this thread to discuss the NVIDIA GeForce Game Ready Driver version 555.88.
Game Ready for F1 24 & Senua’s Saga: Hellblade II
This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3 technology including F1 24, Senua’s Saga: Hellblade II, and Serum. Further support for new titles includes the launch of XDefiant which supports NVIDIA Reflex.
Fixed Gaming Bugs
- Tekken 8 may randomly crash during gameplay on GeForce GTX 10-series graphics cards. [4503216]
- Horizon Forbidden West Complete Edition: Lower GPU utilization when Reflex is set to “On + Boost” [4412035]
Fixed General Bugs
- Blender Cycles: Motion blur renders incorrectly with some GPU architectures [4607411]
4 Likes
I noticed the driver setup for this GRD includes the first new PhysX System software I’ve seen in quite a while. Hopefully it agrees fully with MSFS.
Regards
4 Likes
3060 Ti. A lot of stutters when looking around in cockpit* (also exterior camera). I did not have this problem with the last driver. Using DLSS-DLAA, but will try TAA tomorrow.
*) In the Milvitz 310R
2 Likes
3090 and by far the worst performance I’ve ever seen in the Sim. I always keep GPU Drivers up to date and have never had a problem until now.
Rolling this one back.
4 Likes
Avoid this driver for MSFS please. So many reports of flickering for multimonitor setups and performance drop. If you installed and having issues, do a NDU cleaning install, avoid driver rollback.If you don’t have issues, enjoy. New driver adds new audio and physx files also, it can be audio driver causing performance issues.
It’s outstanding for me…
OS Name Microsoft Windows 11 Pro
Version 10.0.22631 Build 22631
System Type x64-based PC
Processor Intel(R) Core™ i7-9700K CPU @ 3.60GHz, 3600 Mhz, 8 Core(s), 8 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 3004, 7/9/2021
SMBIOS Version 3.2
Embedded Controller Version 255.255
BIOS Mode UEFI
BaseBoard Manufacturer ASUSTeK COMPUTER INC.
BaseBoard Product PRIME Z390-P
BaseBoard Version Rev X.0x
Installed Physical Memory (RAM) 32.0 GB
Total Physical Memory 31.9 GB
Available Physical Memory 28.3 GB
Total Virtual Memory 33.9 GB
Available Virtual Memory 28.7 GB
Page File Space 2.00 GB
[Display]
Monitor Dell S2721DGF 27 Gaming Monitor
Full Screen Resoluton 2560x1440
GPU processor: NVIDIA GeForce RTX 4070 Ti
Driver version: 555.85 5/21/24
Driver Type: DCH
Direct3D feature level: 12_1
CUDA Cores: 7680
Resizable BAR Yes
Core clock: 2610 MHz
Memory data rate: 21.00 Gbps
Memory interface: 192-bit
Memory bandwidth: 504.05 GB/s
Total available graphics mem: 28624 MB
Dedicated video memory: 12282 MB GDDR6X
System video memory: 0 MB
Shared system memory: 16342 MB
Partial Specs & settings:
Build: SU15B v1.37.18.0
Graphics Tab: Full Screen 3840 x 2160
TAA, Render resolution - 100,
AMD Fidelity FX - 100,
VSync - On,
FRL - 100%
DirectX version:12.0
TLOD @ 400, OLD @ 200,
Motion Blur - Off,
Other settings - all Ultra (Water Waves & Glass Cockpit Refresh Rate @ High).
Traffic Tab:
Aircraft Traffic Type - Real-Time Online, Slider Settings - All 100%, Generics (AI, MP) - Both Off, Show MP in Vicinity - On, Traffic Variety - Ultra
Data Tab: Data Connection:
All six options - On, Data Limit - Off, Bandwidth - Unlimited, Rolling Cache - Off
Developers Tab: Developer Mode - Off
MSFS Version: MS-Store, Standard, plus All WUs & City Updates
3 Likes
The new driver gave me flickering in the cockpit of the PMDG 737 on certain panels so switched back to previous version.
2 Likes
having some flickering cockpit items
1 Like
Are you running an AMD CPU
I also have stutters when panning around and rather low fps. reverting back.
nothing changed on my System, yesterday evening i installed the new driver, today i cant start the Sim and get this Error, allready repaired my visual C++ Librarys but no change, Sim wont start…in 4 Years i never have this Issue
Edit: deinstalled the latest Driver with DDU, installed 555.44 and Sim is running again fine, without Issues, this Driver is Crap.
4 Likes
No issues for me. No better and no worse than the last driver. I don’t know if it makes a difference, but I delete my shader cache every time I install new video drivers.
1 Like
I clear the Shader Cache before every flight.
Just re-did the 5 hour flight that I tried yesterday with the new driver, night and day difference now that I’m back on the previous.
1 Like
No difference and no issues here. Will keep.
I have the same problem. Did you find a solution ?
Thanks
Here it works really well in DX11.
In DX12 performance degradation. The FG is also bad.
5800X3D | RTX4070Ti | 32G DDR4 3000 | TV 43 4k Samsung 60Hz.
No problems at all on my side. Clean install of the Nvidia drivers, cleared shader cache and rolling cache as usual.
Also very important, I updated the NVIDIA DLSS 3 Frame Generation DLL to the latest version which is 3.7.1 (it works together with the latest Nvidia drivers)
FS2020 settings: 4K resolution, DX12, DLSS > DLAA, FG is activated.
My setup:
5800X3D - RTX4080 - 32G DDR4 3200 - TV 48’’ 4K LG OLED 120 Hz GSYNC
1 Like
Yeah roll back. Wipe all out with DDU, clear the shader cache, dxcache and glcache and install the 554.44 and all problems are forgotten
1 Like