Nvidia GeForce Game Ready Driver 572.83 Discussion Thread

Is this driver still the best in terms of MSFS2024 and Sim Update 1 ? Cause i still got some stutters when paning around the camera in the cocklpit. My driver is 537.83 with a 4090 GPU

I would recommend using the driver, that gives you the most system stability and the FG features you need, if you use them. There are so many reports of stuttering on this forum, that I don’t think it is solely related to a driver version, but more related to streaming performance and latency issues and it is being discussed in multiple threads.

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How about 566.45 (Hotfix) That was build to adress the stutter issues ?

I’m using an RTX 4090 also. I suggesting trying 576.28. That is what I am using and don’t have any stutters. I did just after installing the driver and did also prior to this driver (although it happened during landing). Clearing the shader cache solved the problem. From now on I am going to clear this after each driver install.

C:\Users\xxxxx\AppData\Local\NVIDIA\DXCache <-Delete the contents inside this.

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But you are also on Sim Update 1 and have now stutters with camera movements and changing the views ?

installed the 566.45 hotfix driver yesterday, and so far, it’s been running noticeably better than 566.36. It might be placebo, but to me, the stutters during camera movement seem significantly reduced — if not completely gone. Curious to hear if anyone else noticed similar improvements?

I was using 572.70 and decided to try FSR3 Frame Gen with my 3090 Ti 24GB.
First time I’ve been able to use FG.

The Good:

  • I was able to set everything (and I mean everything except LOD as noted below) in the graphics options to their max value and still see 100 FPS flying @ 1700 AGL over Heathrow/London area. This was using the ‘Few Clouds’ Preset with AI Trafiic OFF. TLOD=140, OLOD=160

The Bad:

  • Pretty horrible random screen tearing, random flickering, and color shifting. My 4K 144Hz monitor uses Adaptive Sync, and Gsync is ON in NvCP.

The Better:

  • I used DDU to remove the 572.60 driver and updated to 572.83, cleared the Shader Cache (but not Rolling Cache) and started the flight again. Other than a very brief flicker when the camera switches views automatically before starting the flight in the air, everything looks much, much better. No tearing, no flickering during flight, and colors look good and stable.

ETA: Flying over a wind farm off the East coast of England, I notice a weird shadow effect from the blades. Probably some minor artifacting from FSR3. Not too bothersome, but I’ll play around with some graphics settings to see if I can get rid of it.

Bottom line: FSR3 lets me max out my graphics options. Many thanks to the developers who worked hard on SU2 and gave us that feature - along with many other improvements to this wonderful sim. Thanks also to the users who participated in the SU2 Beta. Keep up the good work. It’s been six months, but FS 2024 is getting there.

Anyone else stuck on 572.83?