NVIDIA GeForce Game Ready Driver 576.80 Discussion

Please use this thread to discuss the NVIDIA GeForce Game Ready Driver version 576.80.

Release Highlights

Game Ready for FBC: Firebreak and DOOM: The Dark Ages Path Tracing Update

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including FBC: Firebreak and REMATCH, as well as the Path Tracing update for DOOM: The Dark Ages.

Fixed Gaming Bugs

  • Dune: Awakening: stability issues [5273568]
  • EA Sports FC 25: stability issues [5251937]
  • Dragons Dogma 2: displays shadow flicker [5252205]
  • Clair Obscur: Expedition 33: stability issues [5283401]
  • Enshrouded: crashes after launching game [5279848]
  • Monster Hunter World: stability issues when playing in DX12 mode [5305302]
  • Gray Zone Warfare: stability issues [5284518]
  • Marvel Rivals: stability issues [5273681]
  • Ghost of Tsushima Directors Cut: Flickering/corruption around light sources [5138067]
  • GTA V Enhanced: stability issues [5302755]
  • Honor of Kings: World: stability issues [5304344]
  • Forza Horizon 5: stability issues [5131160]
  • Indiana Jones and The Great Circle: Image corruption [5326122]

Fixed General Bugs

  • GeForce RTX 5090 FE acoustic improvements for idle and low loads [5139629]
  • Changing a setting in the “NVIDIA Control Panel” → “Manage 3D Settings” may trigger shader disk cache rebuild [5282396]
  • Twinmotion: Bugcheck when attempting to launch [5282285]
  • Adobe Substance 3D Painter: showing viewport corruption after baking [5270020]
  • BlackmagicDesign: UI overlay in Fusion page is not displayed correctly [5237584]
  • Video playback in a web browser may show brief red/green flash corruption [5241341]
  • Videos captured with NVIDIA App may appear washed out after editing with the Windows Photos app [5294224]
  • Certain DisplayPort 1.4 monitors may display random black screen flicker when connected to DisplayPort 2.1 graphics card [5277453]

Open Issues

  • Cyberpunk 2077 will crash when using Photo Mode to take a screenshot with path tracing enabled [5076545]
  • Battlefield 2042: random square artifacts may appear around lights during gameplay [5284105]
  • World of Warcraft: displays artifacts when ray tracing is enabled [5273429]
  • Counter-Strike 2: Text may appear slightly distorted when in-game resolution is lower than the native resolution of the display [5278913]

1 Like

Any reports on this driver (576.80)? I am on 576.52, which is better than 576.40 for my 5080. I am walking on eggs with SU3 Beta. Does not sound like major changes.

I tried the 576.80 on the very slim chance that they have fixed the ansel filters issue but for anyone wondering, NO, the filters are still not working :enraged_face:

I did fly around for a bit though despite not being able to see anything in the cockpit without the filters and I must say it seemed to perform very well on my 2080 GPU.

But I’m going back to 566.36 so I can actually see what I’m doing…
Maybe one day they will fix it :crossed_fingers:

Well if it did not crash your machine, think will give it a try later today. Thanks for the report.

I just did one flight and it was ok. (RTX 4090)

Well I’m probaly not a good example for CTD’s, I must be lucky or it’s just that I’m using a fairly old system that I’ve never experienced a crash in MSFS 2024. Regardless of MSFS version or driver version.

I had a reboot after installing this driver when I went to start a flight. Since then, it’s been fine. I will report back if it happens again or if I notice anything else strange.

Remember when “THEY” said to keep your graphics card up to date ? LOL
Now when up update, you never know what is going to happen. :crossed_fingers::crossed_fingers::crossed_fingers::crossed_fingers:

This driver has fixed my G-SYNC issue, so I’m happy about that. Performance wise, it feels the same as the previous driver.

I think they need to develop a separate driver for each series of GPU.

Worked without crash two flights 5080.

Hello, I downloaded the new driver and when I run the .exe file, the suggested installation path comes out like this C:\Windows\Temp\ba2c966a-879a-4df8-8e68-2b0c9de4e2d8 which is very different to what I was getting (and keeping) up until now. Is this normal ?

It’s a shame they didn’t fix the filters but if you can’t see anything in the cockpit without them, there is something wrong with your settings.

Well I’ve often wondered what the problem might be but I can’t figure it out.
I have a gaming monitor which is HDR 10 compliant, I’ve tried it with HD on or in SDR mode.
I’ve played around with the brightness and contrast, calibrated it from the windows HDR calibration app etc… It looks fine in any other app/game.

In MSFS 2024 (and was the same in 2020) the view outside from within the cockpit is massively overexposed if I adjust various setting so I can see the outside world the cockpit is almost black.

With the ansel filters I can use a mix of the brightness/contrast, details and colour filters to get both the inside and outside looking great.

When they stopped working with the more recent drivers I tried the reshade program as many had suggested but I couldn’t find any filters on there that give me the same results as the Nvidia ones.

So for whatever reason I can’t use this sim without the Nvidia ansel filters on my system.
So I’m stuck on the 566.36 drivers until either Nvidia fix the filters or I can figure out why I can’t get usable visuals.

The Exposure compensation setting they added a while back in the sim will just about get the cockpit OK if I max it out at 2 but then the outside view is just a total white washout… :confused:

Yes because before this change the unpacked installation files were anyway removed after installer finished. Drivers and relevant files are kept in your system and at their correct location. Temporary installation files are not.

Cheers

Overall, this driver is working well in MSFS 2024 SU3 Beta on my 5090.

I’m on SU3 Beta, GPU 5080. With previous driver I had a lot of stutter, and I was back to 576.40 that it was good. Now with 576.80 it’s also perfect, no stutters and working fine. Approved from my side.

I have an HDR10 monitor as well and agree with @TranquilitySea that if your cockpit is not visible without a filter, you don’t have the monitor setup correctly. You should never “have” to use any of nVidia’s crapware add-ons. If you can’t make the proper adjustments on your monitor and in the game without the need for any other third-party garbage, something is amiss. Have you confirmed that Windows is using the correct color profile for your monitor?

I took this image with my iPhone, hence the rainbow effect in the windscreen. Not a completely accurate representation of what I see on my monitor in HDR10 mode with NO filters, but close enough.


This is a screen print, but the iphone picture is actually closer to what I see in terms of brightness, contrast, and color depth. Regardless none of nVidia’s or any other third-party garbage was required to get a clear view of the cockpit in HDR10 mode on my monitor.

No issue that I can report on my side with this 576.80 and MSFS2024 SU3 and this PC configuration.