This new Game Ready Driver provides the best gaming experience and supports the introduction of new features within the latest NVIDIA App beta release.
Gaming Technology
Support for Global DLSS Overrides and NVIDIA Smooth Motion support for GeForce RTX 40 Series GPUs
Fixed Gaming Bugs
Cyberpunk 2077: Crash when using Photo Mode to take a screenshot with path tracing enabled [5076545]
Marvel Rivals: Negative performance impact when using 580.88 driver [5444816]
Forza Motorsport: Game crashes if using Smooth Motion while bringing up NVIDIA App overlay statistics [5412757]
Gray Zone Warfare: Game stability issues [5371781]
ARK: Survival Ascended: Game stability issues [5441616]
Fixed General Bugs
Potential memory leak when using NVENC hardware encoding [5442678]
Power cycling monitor can result in monitor flickering when NVIDIA App is installed [5434811]
NVIDIA App game filter issues after driver update [5429651]
Open Issues
Counter-Strike 2: Text may appear slightly distorted when in-game resolution is lower than the native resolution of the display [5278913]
Adobe Premiere Pro: Some system configurations can freeze during export using hardware encoding [5431822]
Like a Dragon: Infinite Wealth: Light flickering after driver update on some system configurations [5432356]
I feel like we should start opening threads about 2020 and 2024 in certain aspects for nvidia drivers. I see games all the time getting small fixes on these drivers im sure we could use the same
With my settings and Smooth Motion, I now have good FPS without frame generation. ( RTX 4060ti 8GB ) When I turn on FG, I get a red flickering image. But with the FPS (around 60 to 80), I don’t need it anymore.
I’m experiencing the same using TAA, and Nvidia Super Resolution. DLAA is ok but FPS takes a hit when using it. I have more testing to do before I can decide what settings I like best.
If folks are finding Smooth Motion a solution, perhaps someone might start a new thread for it, as the discussion will very likely span multiple driver releases?
Basically, Smooth Motion is like Frame Generation… except that Smooth Motion generates frames on the driver side. comparable to FSR on AMD..Frame Generation must be supported by a game…
A way around this that may help is to edit the usercfg.opt file and edit the line where it says “Frame Limiter” to whatever frame rate cap you want, in real frames. For instance, if you want to cap at 40 real frames, cap at 40 and smooth motion will still take it to 80 frames in game. That might help keep things smooth while having smooth motion enabled.
In SU3 beta the frame rate cap setting is in the sim and we won’t have to dig around in the usercfg.opt file to enable it.
I think it’s app/driver wide, not game dependent - that was the point of doing this all on the driver side where you don’t have to wait for developers to better your gaming situation. YMMV of course.