it works on 21:9 aspect ratio resolutions as well, i can confirm this
After looking at a video on youtube I could get it working.
I tried an upscale from a resolution of 77% from my native 1440.
Yes this is ok, I gain some FPS, but the general feeling in the cockpit is that the
Instruments are more blurry despite a sharpening of 30%.
But interesting nevertheless.
yeah it canāt hold a candle to native, while DLSS sometimes even does better than native in some cases.
NIS is allright for really low-end GPU bound cases when there is no FSR or DLSS available.
But Asoboās in-sim render scaling is better than NIS
guess it does wonders for VR users, on a monitor itās not that great tbh.
See my screenshot few posts up, works fine for me on a 4k monitor and because of the increase in fps also able to turn some other settings up.
it works but itās nowhere near native like fsr/dlss
Iv been trying to shut anything Nvidia down, since i read, Nvidia container was running x3, and was using 30% of my cpu, no wonder msfs was taking ages to boot up, i have Nvidia GForce 970, only just inside min spec, but iv stopped Nvidia dictating when to up grade, they have to much running in the back ground..dont take my word..google it, you,ll be amazed,
I canāt seem to get it to work with MSFS. It works with FSX though. I followed the instructions and the NIS in the upper left was in blue when the sim started up and was supposed to change to green when the in sim resolution settings are turned down, supposedly meaning the image scaling was working to upscale back to the native resolution (1080p for me), but when I do that instead of the NIS turning green it just disappears completely and I donāt know why. If I set the resolution back to the native 1080p the NIS reappears in blue. As I said it works in FSX. Anybody have any ideas?
I have to set it my resolution lower in my desktop display settings or in nvidia control panel for NIS to work in MSFS. Nis works fine in other games when setting resolution in game.
I then set msfs in sim res to match the desktop. your scaling on desktop will make everything larger so then if you go to your display setting set the zoom level lower.
Im confused about how this works.
I have enabled NIS, with the overlay at 77% and sharpen at 20%.
So MSFS needs to be in fullscreen at native desktop resolution? And ingame render scaling set to 100?
I am only seeing the blue NIS symbol for sharpening and never goes green and scales the display. What am i missing?
The only way to get the scaling on is to change the scaling on the nvidia control panel under resolution, but that changes the desktop resolution too and i cant use it because it always reverts to 100hz and i only have a 60hz HDMI connection so the screen goes black and i have to reboot. Even when specifying 60 hz it reverts imediatley
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