Nvidia Streamline allows devs to integrate DLSS/FSR2.0/XESS at once into games

Nvidia tries to make it easier for devs to implement all upscaling technologies (DLSS/FSR 2.0/XESS) with it’s framework/plugin Streamline into more games with one process.

As our devs announced DLSS for MSFS within the next months it’s maybe worth to mention that with an existing DLSS integration it’s possible to use Nvidia Streamline to get the AMD/Intel implementations onboard the easy way. It’s supposed to simplify the integration within one process and all FidelityFX techs and even the advanced Nvidia techs like NIS or DLDSR (which allows to experience 4k-ish details on a <4k monitor) should work.

The Youtube Creator Boot Sequence describes it best in his video… (if you want some tech introduction watch it from start)

Cheers! :blue_heart::sunny:

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Didn’t a question about FSR come up two Q&As ago and Martial said he was going to speak more about it in the next Q&A?

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Hello,
Conversations like this are better suited for the PC & Hardware category. I have moved your post there.

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