Nvidia tries to make it easier for devs to implement all upscaling technologies (DLSS/FSR 2.0/XESS) with it’s framework/plugin Streamline into more games with one process.
As our devs announced DLSS for MSFS within the next months it’s maybe worth to mention that with an existing DLSS integration it’s possible to use Nvidia Streamline to get the AMD/Intel implementations onboard the easy way. It’s supposed to simplify the integration within one process and all FidelityFX techs and even the advanced Nvidia techs like NIS or DLDSR (which allows to experience 4k-ish details on a <4k monitor) should work.
The Youtube Creator Boot Sequence describes it best in his video… (if you want some tech introduction watch it from start)
Cheers!