For the best result I also recommend to disable post processing filters in the User.cfg, otherwise the sharpening filter from MSFS overlays the one from GFE and it actually deteriorates the image.
User.cfg is the one with the crazy long path:
C:\Users%USER%\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\UserCfg.opt
under:
{Graphics
..
{PostProcess
Enabled 1
EyeAdaptation 0
ColorGrading 0
Sharpen 0
Fringe 0
LensDistortion 0
Dirt 0
LensFlare 1
FilmGrain 0
Vignette 0
LensBlurMultiplier 1.000000
FringeMultiplier 1.000000
}
Sharpen 0 is the one that matters most.
Imo in general those filters dont add anything and can be disabled. But Enabled 1 must remain otherwise postprocessing is disabled completely and menus and flight planner will look wrong (ie there are other filters that are not reachable through the cfg file)
I had postprocessing disabled since MSFS came out but the thought just crossed my mind that only copying our settings for GeForceExperience in combination with default post processing might actually yield very bad results. We want the image to get perfect, not worse!
So if you follow the steps and your image becomes very grainy with a lot of extra black/white noise (like an old newspaper print) your sharpening is too high. It should look much improved, not worse, with sharpness vastly more realistic. I might make some comparison shots later on when I show my final settings.
