ObjectLOD's in VR and 2D are NOT equal because of FOV in VR

ISSUE DESCRIPTION

Description of the issue:when using VR, objectlod are less effective when on full settings then in 2D mode. This needs to be improved to fix disappearing objects at close range, trees are also affected.

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Compare objectlod and tree lod in 2D and VR at max settings.

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What VR peripherals are you using:

[PC Only] Are you using Developer Mode or have you made any changes to it?

[PC, MSFS 2020 Only] Are you using DX11 or DX12?

[PC Only] What GPU (Graphics Card) do you use?

[PC Only] What other relevant PC specs can you share?

MEDIA

Please add a screenshot or video of the issue occurring.