Hi, im very happy with my occulus quest 2. I fly with everything in ultra and it works very very smooth. But the quality that i see looking at my 55 inches 4 k monitor is much much better.
The question is, with the HP reberb g1 or g2 i will see the same image quality as i have in my 4 k monitor?
No, VR headsets aren’t there yet, but the G2 will offer you better clarity than the Quest 2. Did you try super sampling already? At what render scale are you running? And at what resolution did you set your Oculus PC Link? Maybe you can push a little bit more out of your Quest 2…
I changed the rebder resolution to 4128x2176 and also change to 90 hz
In the debug tool i set
pixel override 1,5
Encode res width 3920
Encode bitrate 500
Any idea to improve?
How to try supersampling?
Thanks
You’re already supersampling (pixel override above 1) and the rendering resolution is also set pretty high. Don’t think you can push anymore out of it unless you’ve set render scaling in MSFS to a really low value but I doubt that
In my case i dont see difference between putting in 0 or 1,5 in debug
In the other side i hace oportunity to by HP g1
Abd return the oculus.
You think is a good change?
I will see the same quality as what i see in my 4 k monitor?
The render resolution is the final resolution? What happen if i push it to the max
You are not going to see the same quality as on your 4k monitor with any VR headset currently out there, that might be something for the next generation of headsets, but maybe even beyond.
What do you think?
I had change to 5408x2736 to try
The render resolution is the same that the pixels per display pixel override?
What do you think.
really ??? you must have a crazy poweful rig … whats the specs ?
I9 10900k
32 gb ram
Nvidea 2080 ti
Ssd1 tera
Wow haha, but what’s your in game render scale setting?
The Pimax headset is 4K per eye and is apparently the sharpest ‘consumer’ level VR headset out there. Its not a beginners level headset though and you’ve got to know what you’re doing to get it set up in FS.
VR tech is now moving faster though as its becoming ever more popular. I’d imagine the next few years will see greater leaps in the quality of the tech than we’ve seen up until now.
But they harness that resolution to create a very wide FOV (200 degrees), so I’m not really sure how much it outweighs the G2. The extra FOV is really something though. My nephew has a 8KX (not seen it myself yet though), but he was quite impressed by the clarity of the Quest 2 nonetheless.
I’m pretty sure though that even the Pimax 8KX won’t come anywhere close to a real 4K monitor. But I would be glad to hear it actually does.
What i would like to know is for those who has hp reverb g1 or 2, if you ser the same quality in the 4k monitor than it the glasses
No you don’t, the queality of the g2 is better than the Quest 2, but not by a super large margin. You will see numbers and letters on the cockpit you can’t currently see in the quest 2 unless you lean in, but you will keep seeing the experior quite blurry.
VR tech is not yet there, even in the most expensive headsets, but it is advancing quickly
The reverb has 4.7 mio pixel per eye whereas the quest2 has 3.5 mio per eye and your monitor gives you a 8 mio 2d screen for both eyes. The Field of View with your monitor depends on viewing distance. 1m would probably be equal to a headset view. There is currently no graphics card which can render 20 mio pixels per frame at fast enough refresh rates.
Ok guys so I finally had the chance to try both headsets side by side (I was gifted a G2 to make a video review in my youtube channel), here go my impressions:
I will start with my conclusions. I you have a super powerful PC, the money to afford it and do not mind a small sweet spot, go with the G2, if not, buy the Quest 2.
Now, lets explain why.
Possitives of the G2: It looks super good, at 90% rendering scale I could seat comfortably in my chair and read every single menu in the cockpit of the A320 without having to lean in at all, it is cristal clear in the sweet spot and looks just like real life.
Negatives of the G2: Everything else, honestly. The tracking is quite mediocre, I would even go as far as to say it is bad. The performance is good if you have a very good PC like most of us do, but as soon as you have a RTX2060 or lower you are in for a ride, you will have to lower your graphic settings a lot to make it work smoothly.
But the main problem for me, and what made me stick to my Quest 2 for flying is the sweet spot. SURE, every headset has a sweet spot, but man it is small in the G2… As soon as I moved my eyes a little everything was super blurry, you can probably get used to not moving your eyes, but that was a dealbreaker for me.
What surprised me the most is that if you increase your rendering to 1.5 in the oculus app you get practically the same resolution as the G2 (a bit less to be honest, I had to force my eyes to see the central menus of the a320 without leaning in), which you can increase further with the tray tool if your pc is beefy enough.
Some people have said there is NO screen door effect in the G2, and that is not correct. Though VERY SLIGHTLY less noticeable than in the Quest 2 it is still there, and while you will not notice it if you do not pay attention it is there without a doubt.
In conclusion, I think the clarity of the G2 is the best you can get out there, if you have a 3070-3080-3090 and want the best possible quality, the G2 is the headset for you, and it is probably the best headset for simming (especially car games or DCS where you just look ahead, not so much for airliners where you have to look around a lot).
Just know that there are a lot of compromises and that the Quest 2, at half the price, can get VERY close to the vissual quality of the G2 (to my surprise, I did not expect this to be the case after all I had read).
The truth is you will never get the same resolution with quest2 as it has 1.2 mio pixels less per eye. And if your pc or game allows it you can also super sample with G2 which gives even more clarity. So you can say more pixels is more future proof.
Oh you are absolutely correct, the thing is you currently cannot super sample the G2 if you want to have great fps, and though, as you correctly say, the Quest 2 cannot achieve exactly the same quality as the G2, it gets VERY close, like really really close if you super sample it.
If I had to make the decission I would buy the Quest 2 and wait for a G3 with better optics, since what is a deal breaker for me is the size of the sweet spot and the extreme blurriness of everything outside ofi t.
It’s true for MS flightsim, that SS is currently not achievable with Reverb (It could change with DLSS) but many steamVR apps do run well with supersampling at 150.
You simply can’t beat physical resolution with super sampling.
That is correct, I forgot to mention that my review was intended for fs2020, and once Dx12 comes out thing might look even better for the g2 who knows.