After having set up a new machine and installed MSFS on it, my start into VR with my Oculus Rift (not Rift S) is somewhat difficult. I learnt that MSFS does not switch to VR without Oculus being the default OpenXR runtime and activated this Oculus setting.
Now, switching to VR works, but see how it looks like:
So, within the headset I see a 3D space, but the sim only in a small 2D window.
I searched for this issue but so far could no find a similar case. I checked the installation recommendations for Oculus here, but the required registry key is properly set and pointing to the correct file in D:\Oculus\Support.
So, what is wrong with my installation or settings? I hope for a simple solution though… I can add that with my old P3Dv4 on the same machine, the Rift runs very well without any issues.
When vr msfs arrived, there was a big thread about the runtime and it was a step by step guide. I used the thread to edit the runtime info and never had an issue since. Im using rift s
The issue got solved! What was missing: Obviously just a reboot after I had activated the Beta channel. I rebooted the PC by chance, and afterwards all is fine now.
Sometimes solutions are so close but you do not know…
Today I need to tell: THE ISSUE IS STILL PERSISTING
With the FBW A320 in 3D/VR, I had just completed preflight settings when the sim crashed (hour glass, 3D view frozen, then sim closed). After the crash the sim asked to start in normal or protected mode. I decided for “normal”, but when changing from 2D to VR, the image is again the bad one above.
And this time, a reboot did NOT help! Cannot fix the problem now anymore…
Good that just yestrday I backed up my NVMEs… But it looks like communication between MSFS and OpenXR is not stable.