Okay Asobo, let's talk sense of speed

I think you kind folks are missing the point.

I shouldn’t have to use VR or triple screens to feel a decent sense of speed. Ace Combat for example has an even worse sense of speed! However, games like Ride 4/5, TT 3 or Forza Motorsport for example relay a good sense of speed without any of that NFS camera nonsense.

Flight Simulator needs to “simulate” the world moving faster at higher speeds. I can swear the earth below me is moving at the exact speed at 700+ kts as it does at 300-400 kts. That can’t be right. If I’m picking up speed and flying at the same altitude… Say 200-300 feet, the speed at which I’m passing by objects needs to be faster, no?

Please don’t convince me to use VR just to feel a decent sense of speed.

Since we’re on the subject, why does the controller start shaking almost violently in fighters after mach 1.7 at altitude?

Doesn’t matter which jet. When I’m about to reach mach 1.8 at 40-50k the controller vibrates like mad. Aren’t jets like the Felon, Falcon, Grippen, Tomcat all mach 2+ capable and cause no “shaking” or vibrating of the plane at those speeds when flying really high where the air is very thin?

I’ve noticed this happening since a few months, was fine before that.