One Career mode flight can tank your reputation

This is ridiculous. I realize in real life once your reputation is tarnished it is hard to recover, but common, this is excessive. I was so very close to an S reputation. Very high solid A ranking. Mission after mission I was getting slowly closer. Then I do a VIP mission in a jet and bust the 250 under 10k rule. (I got distracted after a 2.5 hr flight and came down through 10,000 doing 300 and forgot about it.) Immediately started slowing down, but get one pop-up showing me I busted the speed limit. I land without any other issues as far as I am aware
other than the ridiculous glitch still not fixed that if you land a plane at a non-towered airport you are going to get busted for missed ATC communication about taxiing. Its ridiculous! I am still on the runway braking! And it happens alllll the time, in every airplane! Anyways, I pull up, shut down, and find out I was busted for 6 airspeed violations and a missed ATC call. I got a 30% Airline Procedures even though I made every call to the pax I was supposed to. It finished me with a D rating. The lowest I have ever gotten. I expected to be bumped down, probably to an A ranking. It took my reputation all the way down to a D! Its gonna take weeks to get back up.

This is unacceptable, especially since most of the time my flights are near flawless and my “errors” are glitched. Not making ATC calls because the game literally will not let me make them or in the process of landing and being told I didn’t make my taxi call. Oh, also my favorite recently. Deciding to skip to descent only to find out when the game loads I am 1000 ft off the ground, doing 300 kts again and somehow have gear and flaps out, so of course I Immediately get a bunch of failures. I Ctrl Alt deleted that one because I knew it could going to wreck me. Just ridiculous Microsoft/Asobo. Fix your game or give me my money back. I don’t see how Career mode is still a pile of trash.

Ill end my rant with how I started. “
in real life once your reputation is tarnished it is hard to recover
” Get the picture Microsoft/Asobo.

Stepping off my soapbox

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It actually may only take you 2 or 3 flights to get back to A or S. The same nonsense system that borked your rep also works for you to get it back.

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Definitely not unfortunately. I just completed a near perfect S tier flight (with of course the missed ATC communications for taxiing without talking to ATC even though I had just landed on the approved runway) and it only raised me about 1/4th of a rank. I didn’t even make it to C reputation.

Though I did skip the entire cruise portion this time as I was too angry to sit through another 2 hr cruise for a messed up system. Does the length of the flight and the ending rating change how much that flight effects your reputation?

What level are you? Maybe it gets better at higher levels. It usually only takes me 1 or 2 flights.

Yeah, I got tired of career mode because of the failures I have no control over.

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There are thousands of complaints about all of these stupid dings in Career, the high maintenance fees, the ATC issues and so it gets ever longer! It would be really helpful if someone, somewhere (MS/Asobo), could tell us when Career mode is going to be fixed considering around 35% of MSFS 2024 users fly this mode. The glaring tell about Career mode is this - in one of the early Dev videos, Jorg stated the % of users was just over 50% - in the last Dev screening it has fallen to 35ish %.

How is this loss of audience not a concern to MS?Asobo?

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Yes
careermode is a rollercoaster. Bug with atc, wrong clearances, aircraft bugs and penalty’s. Even sudden crashes on the runway before takeoff and pentalty before walkarround.I fly the pc12 and this plan is a real russian roullete.

Career mode is a joke
you can fly 2 good missions and have s and then 1 bad due to bugs drop to b


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For me it stalled partially because the ridiculous errors, but mostly because I can’t fly the routes I want to fly in a plane I want to fly.

Doing cargo runs in a 172 could be fun, but it’s off-the-charts unrealistic. Give us a cargo, a realistic destination, and a general timeframe and let us decide how we’re going to get it from point A to point B. Save the small backcountry airports for backcountry-type missions: ag, medevac, limited special cargo, hunting/fishing transport, and scenic bush tours.

Errors should be limited to: did I touchdown on the runway, did I leave the runway at high speed, did I collide with terrain (not objects at this point), and exceeding Vne or g limits. All the ATC procedural stuff needs to be put on hold until they fix the ATC system.

Monetary bonuses and penalties should be given for the magnitude at which the payload arrives before or after the deadline. This allows for diversions. Fuel loading and costs should be completely up to the user, including availability at certain airports (which should be clearly noted by the EFB).

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I agree with most except the last paragraph. I don’t want to invite them to add penalties for time. That is not fixed in Career mode already. In addition, if you fly a cargo or any passenger route in say a pc 12, you cannot get to a suitable height to save fuel or time. Many craft don’t have all of the correct functionality. They would make it a one solution fits all scenario and we would be hammered.

That’s a chicken and egg problem. If the PC-12 is still broken in a way that limits performance, then we should be factoring that into our flight planning and decision-making. I choose to avoid it entirely. Take a different plane (which should be allowable).

But my method precludes that from being a problem, anyway as there would be no physiological effects and errors/penalties like the ones it incurs, anyway.

Either way, they do need to fix the PC-12. I’m dumbfounded as to how it’s still an issue.

Forgot
got a mission to runway 26 concrete. Used the sugested flightplan, runways and approach. When arriving this runway was permanently closed (large crosses and not in ATC menu) and i could not land there. Changing runway was not posible with atc. Landing on rw26 crashed my airplane and tanked my rep and cr.

Only option i had before hand was to sbort the mission after 2,5h waisting my time and fun

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This is absolutely true. Cargo and especially VIP runs in a 172 is absolutely ridiculous. I realize you have to start somewhere as a small company, but 99.9% of the 135 operators out there aren’t using a skyhawk to for 135 passenger flights. The use cases for these aircraft are crazy. And once again the airport use cases are also ridiculous. I made another post about it, but Im tired of flying into some private airport on this trip where the runway length certainly doesn’t meet regulation length and literally isnt even charted on VFR aviation charts. These airports should absolutely be used for bush flying. Not for half the operations MSFS2024 is using them for.

Sometimes I wonder if the devs even talked to a Career pilot before making some of these coding decisions. I love the thought of a career mode, but the implementation needs some work.

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Thank you for planning my medevac mission to this airport. Great succes.
when arriving runways are closed and when landing mission failed and rep tanked

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I’m glad I read this thread. I was considering starting with the career mode, but it sounds like a recipe for frustration. Maybe I’ll try DCS for a bit.

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It happens so often, its crazy. And of course the game doesn’t even have a way of letting you check notams before the flight to see if there are any issues. You would think they could easily implement a system to fix any of these problems. But at minimum they could temporarily disable reputation functionality until they fix all their career mode issues. But it seems they do not want to even do that.

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That’s what needs to happen. They need to disable the penalties for most things and incrementally add them back as they work things out. Penalties only work if they’re fairly designed and judged. In the sim they are neither - they are pedantic and based on a world that has a robust infrastructure of human in the loop checks, where things like this wouldn’t be probable.

Now, it could be said in @JOEDANCEN ‘s case that the particular problem there is the in-sim dispatching system is broken and it’s our job to discern whether it’s providing a usable route for the aircraft, facilities, and weather, or if it’s a hallucination based on outdated data. Still annoying because anybody who dispatched a route to a permanently closed airport wouldn’t be long for the job. So you’re doing your job and “their” job, which is replete with errors.

The sim would do well to have a “report a problem with this flight” (or airport) button so you could give feedback as to why it didn’t work. Maybe then they could trim the fat.

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You are so right! I have suggested many times MS/Asobo should compensate everyone who has played Career mode since Nov 24 with some free credits to make up for those we have lost through no fault of our own and the planes we lost after SU1 beta.

I agree, at least disable the penalties until they work correctly.

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