Thank you for the information. Can I ask you a question related to OpenXR? From what I can figure out UltraLeap / LeapMotion hand tracking hardware is working with SteamVR OpenXR runtime, but it isn’t available for WMR OpenXR runtime. Is there a reason for that? Are you planning any kind of support for LeapMotion hardware? Is there anything that prevents developers from writing a driver/middleware for VR controller emulation on WMR OpenXR? Thanks.
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