Please give me the Option to disable that stroboscopic Propeller Effect. It’s an Effect you only see on Video, not in real life.
Humm… this is a video game?
Maybe we’re not talking about the same thing here, but unless your framerate is much higher (or lower) than the frequency that a prop blade happens to appear on the screen, you will see the effect?
Unless they animate props as a blurred disk instead of prop rotation, but I think they stopped doing that years ago.
You only see this Effect when you take a Video from inside the Plane. In real Life its not there.
It comes from the Video Frames (30 or 60).
Google for stroboscopic Effect
Its not my framerate, it’s just a silly ingame feature
Edit: Ok, i see what you mean. You might be right and its not an ingame feature. And if so, PLEASE Devs, give me the Option for Circle outline. Because is way more realistic!
This isn’t a bug but most likely a feature that the designer spent time and effort to build into the sim. However, the stroboscopic effect of the props as the RPM changes is an unnecessary and an immersion breaking effect. It’s like in the old Western movies where the stage coach spokes slow down, stop and reverse as the coach speeds up. That is caused by the slow frame rate, probably 16 FPM, of the film.
The sim, on the other hand, is supposed to be viewed through human eyes which are not limited to such strobe, perhaps considered cinematic, effects. The prop blades should be a blur as it spins, unless one is trying to simulate a filming of the aircraft in motion.
As such, I turn off light shafts and depth of field (in graphics control) which are caused by the lens, not by the human eye. Unfortunately, I haven’t found a way to turn the strobe effect off. Please add a switch somewhere to disable this effect.
Thank you.
I see depth of field effects with my eyes. As I type this on my iPad, the scenery behind me is blurred because I am focusing on something closer to me. If I look beyond my iPad, the background is now in focus, and my iPad screen is blurry. I promise you ai am not a cyborg.
The post isn’t about the depth of field though, OP is just more saying that those are Camera/Video Artifacts from real life that can be turned off. The stroboscopic effect cannot be turned off.
I think it would be a nice thing to be able to toggle, because I do like the look of the props in the exterior view but I also understand OP’s frustration in the cockpit view.
Edit: On second thought: now I’m not sure if I am seeing the stroboscopic effect IRL with car wheels and props…
Our eyes do have an effect called persistence of vision. This can lead to some cool optical illusions that we come to accept as reality. In certain circumstances the straight spokes of a wheel can appear curved.
No, but they did write this.
I was just stating that depth of field effects are not just caused by lenses as our eyes have that effect also.
Yeah I was just reading about the persistence of vision, weird stuff. Anyway I think I was latching onto the depth of field thing because it’s something you can only do with the drone camera in the sim, and can be toggled on/off. I think OP just wants the stroboscopic effect to also be a toggle.
Agreed. Options are good. I would also like to see the lens flare effect removed from the cockpit also. Now that is something your eyes won’t do, as there are no internal reflections between lenses.
Depth of field does not make any sense in this sim as the sim does not know what area of the screen the user is looking at.
Fortunately it can be turned off.
Unfortunately, the “prop-spin-animation” cannot be turned off, at the moment.
I voted to have the sim changed to make this animation optional; thanks to the OP for taking this initiative almost 5 years ago(!)
It amazes me that MS/Asobo have not honored this simple request until now.
It’s called the cockpit camera not the cockpit eyeball.
Than the pilot, copilot and passengers should be robots with camera eyes.
And after 5 Years it’s still there
The devs simply do not want to include this option
I agree - it’s especially annoying in VR when the prop casts shadows that flicker.
You are absolutely correct. Human eyes do have DOF; more prevalent as pupils dialate. However, focusing on a subject is subconscious and instantaneous. Thus, it is not as noticeable when looking at objects in the distance. With cameras, the operator decides what to focus on.
I’m lying on my back, typing this on my iPad. I’m looking at the screen, which is in focus, and the wall beyond is blurred, and out of focus. I consciously shift my focus to the distant wall, and now the wall is in focus, and the iPad is blurry.
in fact there are exercises where you repeat this process to gradually improve your vision.
I don’t think they can. They could possibly give an option to just turn off the prop. Some planes have that. The strobe effect is bothersome I agree… and it’s up to the developer of the aircraft to use it or not.