I found a fix for flashing objects in 1.11.6.0 in the Debug menu
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Turn off: Options | Volumetric atmospheric effects
It immediatly removed the flashing sky. Turning it on the flashing sky comes back.
I have a GTX-750 TI on a Xeon 4-core
I found a fix for flashing objects in 1.11.6.0 in the Debug menu
![]()
Turn off: Options | Volumetric atmospheric effects
It immediatly removed the flashing sky. Turning it on the flashing sky comes back.
I have a GTX-750 TI on a Xeon 4-core