It is not real world. Real world it’s MUCH easier to maintain altitude and direction. Some of the difference is due the way controllers work, and the lack of forces to the user, so the inability to anticipate changes, or judge how hard or how far to move to correct. But it does seem like, the Warrior in my case, is too directionally unstable. I tried making an IFR approach the other night, and wow, the plane was all over the place and impossible to maintain on track.
I miss the days when planes “flew like they are on rails” haha… I always “loved” that description from sim pilots.