Personally, I think msfs2024 should have been released as a massive free DLC for msfs 2020

I agree it does feel a lot like 2020 but with some perks, but also with a lot of things that don’t work as well as they do in 2020. Most notably, it seems like most of default planes have some kind of bug.

The career mode has a lot of nice ideas, but it’s also marred with bugs. The ground looks much better up close…when it works. There’s a caveat to every feature that’s been added.

Not being able to enable/disable marketplace content at the start, MSFS 2024 shouldn’t have even launched without that feature.

Also the performance of the sim, well it’s not great. Having a 7900x, 64GB of RAM, and a 4070ti and only managing to get 70fps on low end settings at Heathrow in a TBM is frustrating to say the least. Especially when 2020 runs much better than that at Heathrow and supposedly utilizes hardware worse than 2024 does.

I hope they fix it up, but they have a long way to go. MSFS 2020 has set a high bar.

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The problem is, nothing will be fixed going forward in 2020 and fixes will be made in 2024 until the next in 2028, they can milk the cow and never have to fix any problems. Just carry problems til the next variation and abandon ship…rinse repeat. Seen this dozens, hundreds of times with software. Make it, fix it with a couple of bandaids, and move on.
Asobo needs to rely on this cash cow to keep going. For Microsoft, it’s a loss leader…like Costco chicken.

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Have you interpreted “virtually all” to mean anything other than “virtually all”? “Virtually all,” as in, “not all.” I get being disappointed that a plane falls in that “not all” percentage, but it seems like you are surprised by that. Donno why you would be. Personally, I would sorta have expected that what is maybe the most complicated third party plane would be beyond the reach of a simple import.

That said, they do seem to be a bit away from even “virtually all.” I suspected long ago that some of the more complicated planes were never going to make it over without some major reworking by their designers, and I think that’s going to hold out. I do have a couple of Asobo partner Famous Fliers & Local Legends that still haven’t made it over, and I am a bit surprised at that. I expect they’ll be along shortly though, as they don’t seem to be overly complicated. My MilViz Corsair though, has custom programming that I bet will take a little longer.

I’ve seen zero evidence of this attitude. I’ve seen them emphasize the good and breeze past the early login issues and make some statements about resolving some further issues, but honestly, there’s been so little communication that I think you’re probably just projecting.

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  • people asking for contradicting things, you‘ll never please them all. The top wanted feature for player A ist the most critical bug for player B.
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I think that if MSFS2024 had come out as perfect(free or not) World Peace might have indeed arrived around Nov 20 !

Why stop there? Why did they release FS 4.0 in 1989 as a stand-alone sim just a year after FS 3.0? Why wasn’t that just a paid add-on or, if we follow the OP’s demands, a completely free add-on? It wasn’t all that different to begin with!

Hey, why pay money for this sim/game at all? Why can’t those good folks at Asobo just write all this stuff for free? I mean, they seem to like doing it, right? So, just do it like a hobby, you know? Who needs money when the Government could just mail food to everyone’s house, right?

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It may not seem like it, but, under the covers FS2024 is a completely new sim. They’ve completely changed how to define many things, and there’s no going back. We’re lucky that 2020 aircraft work in 2024 at all.

Even the format of the texture files has changed from DDS to a new format I’ve never heard of before, ktx2 for the AO/Roughness/Metal textures.

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You’re right, software this bug riddled should be free :rofl:

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I wouldn’t say I’m surprised that not all the content purchased in 2020 aren’t available in 2024, just disappointed. PMDG for some reason shows up in my aircraft list, but they aren’t flyable. ATR is there, as is the AN225, but none of my just flight aircraft show up. Additionally, none of the liveries packs or airport/scenery I purchased seem to be available as well. I understood it was a bit of a risk when I bought the PMDG 777, but am still sad that I can’t fly it in 2024. I’m hopeful that they do become available eventually, but “virtually all” content is definitely a stretch to advertise.

YouTuber C.W. Lemoine did an interview with a developer discussing career mode specifically, and his(the developer’s) attitude in defending it was pretty frustrating. Seems a lot of alpha/early testers had a lot of input towards the career mode that widely went ignored. I admit my phrasing might’ve been a little melodramatic, but I think it’s yet another case of a developer ignoring its player base.

Microsoft/Asobo advertised this as the most realistic flight simulator experience ever, and it completely falls short of that promise as well. FSX had a whole portion called flight sim academy (or something) that taught people everything from takeoffs and landings to flying real-world ifr arrivals/approaches. This included reading arrival and approach plates, different approach procedures, and setting up the navigation system to be able to fly. The IFR checkride in 2024 consists of 2 turns (where you’re above the clouds) and flying an ILS approach that was pre-programmed for you.

Back to OP’s topic, while I definitely think this should’ve been a paid-for experience, I agree that it would’ve worked better as an add-on to 2020. I’m not a developer and barely a computer guy, but it feels like they just took 2020, improved the flight models and some aircraft systems, very lazily slapped together a career mode, and re-released it with a big price tag because they knew we’d pay for it.

Asobo still has many bugs to fix for many 2020 aircraft. The 777 is very complex, so it will likely be a while before all the bugs in 2024 affecting its operation are fixed.

The aircraft definition for 2024 is very different from that in 2020, and, if the 2024 SDK is used you have to use 2024 development practices. For a plane like the the 777, I’m going to bet it’s going to be 6 months of work to get it converted to 2024. PMDG just got the 2024 SDK on November 19th. I’m sure they’re pouring through it now and working out how to upgrade it to 2024, as well as testing the 2020 version in 2024 and determining what they can fix and what Asobo needs to fix.

IOW, I’m sure you’ll eventually get your 777, but it’s likely going to be a while.

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Here’s hoping. Just saw your other post explaining it’s a completely different format from 2020. Interesting choice on Asobo’s part, as 2020/2024 both visually look extremely similar. I hope it’ll result in some crazy improvements as they sort out the servers, otherwise it’s pretty terrible they charged so much for ultimately the same end product. I saw the blades of grass/crops being pushed by helicopter rotorwash in the trailers and thought man, that’s freakin’ awesome lol

It’s hard to say at the moment really what 2024 will be like in the end. We all want to play it now, but that means we either have to use the default 2024 aircraft or soon our ported 2020 content. But, the 2020 content doesn’t have the advantages built into the 2024 models. So, as we add more and more 2020 content, it’ll be interesting to see how it affects performance. But I think across the board they’ve very much improved the performance of 2024 over 2020. We’ll see as we add more content what happens.

I’ve been flying the 2020 Carenado models and some other 2020 content, and performance seems very good. I haven’t installed many 2020 airports, just a couple of GA ones for testing. So far the results are good.

I think ultimately ATC will be my biggest gripe. I hope they have plans to get it back to at least the level it was at in 2020. VFR ATC is awful and lacks so much functionality.

2024 is completely different than 2020 in my opinion. Full DX12 support, walkaround mode, career mode, better weather, better graphics. There are more than enough improvements for a major version. It’s also 4 years later.

With that reasoning FIFA 24 should be diferent from FIFA 23. And Call of Duty is also the same game every release. At least MSFS is not copied directly with only a couple of new aircraft.

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IFR ATC is pretty awful too. It’ll deny requests for altitude changes or runway changes… Probably because the “ATC Enforce Flight Plan” is locked on. I finished a 5-hour flight in career mode where the approach controller didn’t hand me off to the tower for landing clearance until I was 100ft away from the runway. Then the objectives didn’t recognize me as completing the flight, so I didn’t get any reward. Now I just cancel IFR whenever I start my descent below 10,000 ft, and it seems to work a bit better.

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I feel career mode could’ve been a large add-on to the existing game, like the topgun or dune expansions. Walkaround mode is pretty cool, but it probably could’ve been done mostly by tweaking drone mode in external camera, and adding some clickspots/animations. Graphics seem to be hit or miss by a lot of users, and for me personally, I think they’re slightly worse than in 2020.

I honestly thought this was the case until flyingscool said they rebuilt the entire engine from the ground up. I hope the graphics improve as they sort out the servers and I can see the potential with the game, but I’m not satisfied with the current state the game is in.

People who say that 2024 should of been a free DLC of 2020 obviously never wrote a line of software code in their life. But hats off to the folks who jumped on the 2024 bandwagon so soon and have so many issues. I kind of figured this would happen so early after release and that is why I stuck with 2020 for the time being. Remember MS/Asobo don’t work for free and MS has to maintain servers and have given many free upgrades in the past.

I will leave this last question to people here complaining do you really work for free?

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I am very sorry. I will try not to express any more negative opinions here (if this opinion is negative, it will be my last negative opinion that I will express on this forum (although I do not trust myself anymore so anything can happen). You are 120% right. This is all due to my stupidity.

  1. All games are broken on release. What did I expect? That FS24 would be at least as good as FS20?
  2. I bought the game twice: for myself and as a gift for my friend who has been flying Xplane11 for many years. It’s my fault that I expected something better. I shouldn’t have thought that way. For the first 4-5 days I couldn’t even get to the main menu. What was I expecting for the premiere? Silly me. I should have gone for a run or hiked somewhere in the mountains instead of sitting around trying (I’ve spent 66.4hrs in FS24 so far). My friend was smarter. He only tried 3 times and spent 3.6hrs and returned to Xplane11. My fault. A trip to the mountains could have been so beautiful.
  3. It’s my fault I spent thousands of pounds on all the add-ons for FS20 and was happy that most of them would work in FS24 without any problems. My fault, I should have spent that money on something better. But it gave me joy after all, I spent 7,872.1hrs in this sim. And I hoped it would be as advertised. My fault.
  4. It’s my fault that I spent thousands of pounds on one of the best PCs on the market basically just for a flight sim. Not to mention all the other PC add-ons. In the end it’s probably something wrong on my end with the sim not working properly. I shouldn’t expect anything to work.
  5. It’s my fault I live in the UK. If I lived in the US or Canada I would have better access to servers and probably have a better experience flying in the best simulator ever.
  6. I should also apologize for my English. Although I have lived in the UK for 15 years, I never had English at school. In my day, there was only Polish and Russian. I should be sitting with books and studying hard, not flying in a simulator, and even more so expressing my opinions on this forum. I apologize to everyone.
  7. I apologize to Microsoft/Asobo that they recently had to apologize to me for the sim not working as it should. If I didn’t express my negative opinions, they wouldn’t have to do it and everything would be fine.

Finally, I promise to improve: I will not buy any more add-ons for FS20 and FS24 (yesterday I couldn’t even fly in FS20 for 3 hours). I also have a problem supporting my favorite streamers, because I’m a bit jealous of them because they fly and it works and it doesn’t work for me. Jealousy is the greatest stupidity, the consequences of which affect primarily the one who envies. Silly me. I will try not to express my negative opinions here anymore, and for the ones already expressed I offer my sincerest apologies.

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These things cost to develop, so I would happily have paid 130 bucks (or whatever I paid for the Premium Deluxe) for an update to the 2020 instead of getting a completely new sim. They have spent 4 years fixing issues in 2020 so it’s in a fairly good shape, but now it’s starting all over again. The same issues has to be fixed (VR being just one). I’m sure they got their reasons, but I’m having a hard time understanding why they didn’t just built on what they had instead of starting all over again with all the bugs and hazels, both for us users and the developers. Ah well, it is what it is and I’m sure it will be great eventually :slight_smile:

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From what Joerg Neumann said in interviews, on the technical side they build it from scratch and it woldnt have been possible as a DLC.

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  1. Marketing - They keep interest in the game by supplying World Updates. 4 years on, this concept was no longer tenable by having MSFS on disk. There was no way that people were going to get Petabyte sized disks to keep using the game.
  2. Performance - They saw more and more addons going in, more and more detail going in, and they knew they had to get more efficient. They completely changed the way planes are constructed, making it more modular, giving the ability to add more detail in less space. We all have heard the LOD item improvements, and the reduction in what’s being put in memory, so there’s more room in memory for other things.
  3. They wanted to integrate new technology like ray tracing and DX12, and more.
  4. Marketing - They wanted to integrate the Marketplace into the sim. Kind of like credit cards changed the way we spend money (now we have no problem taking on massive debt; in a cash society, you can only spend what you have. Now poor people feel like they’re rich, even though they’re actually getting even poorer.), they put the Marketplace in front of you everywhere in the new UI. They really want us to move away from outside vendors and bring the business in house. Freeware, which has driven the growth of the sim is tough to combat. By making it micro-purchases, people are less likely to realize how much money they are spending.
  5. They were still building on a lot of FSX, and, if you code, you know what that gets to be like over time. Sometimes it’s best to bite the bullet and rewrite the way things work so you can get orders of magnitude more efficient.

There’s other reasons I’m forgetting at the moment.

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