Pimax Crystal Dynamic Foveated Rendering available to selected users

  1. Enable Eye Tracking in PimaxClient.
  2. Calibrate Eye Tracking in PimaxClient.
  3. Enable “PimaxXR” in “PimaxXR - OpenXR Control Center”.
  4. “Allow use Eye Tracker” in PimaxXR - OpenXR Control Center.
  5. Enable Eye Tracking in in-sim menu of OpenXR Toolkit.
  6. Enable Foveated Rendering in in-sim menu of OpenXR Toolkit.
  7. Play with OpenXR Toolkit Foveated Rendering Presets.
  8. Expect circa 10% FPS increase due to Foveated Rendering (no matter Fixed or Dynamic) in MSFS.
  9. Expect some shimmering at the edges of DFR circles.
  10. Don’t expect DCS/QuadViews-level FPS increase.

With 4090, enabling FFR gave me 10% FPS increase. Switching from FFR to DFR alone provides no FPS increase. DFR theoretically allows usage of more aggressive FR settings in OXRT for 4% more FPS increase, but I returned to FFR due to shimmer at the edges of the FR circles, visible when the FR circles are moving with the gaze (ET).

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