Hi everyone!,
I have noticed that many stork aircraft can’t feather propeller when propeller knob/lever is set to feather propeller. I think it something that Asobo overlooked during the release, and it would be great if ability to feather propeller will be implemented! I don’t think it will require drastic changes in FM.
which planes are you having problems with? I can feather the prop on the planes that I expect I can. Have you mapped the controls for it? Or using mouse?
Done! I really hope Asobo will focus more on the simulation part from now on. Most of the airplanes have issues. These are the most prominent right now.
Mixture problem (well known by now)
A variable pitch propeller is not able to maintain set rpm as airspeed increases
Lack of inertia
turboprop simulation is completely wrong
elevator trim in a lot of the default airplanes is way to sensitive
several minor issues with a many of the GA airplanes. As for the jets, they need a major overhaul when it comes to the flight dynamics
the VFR map needs to be significantly improved and possibly renamed. Need it to show frequencies, navaids, approaches, weather etc. like in P3D and XP
Besides this, we still have issues with terrain spikes, mesh issues, and in many places, coastal lines are under water for some reason. There are also many community fixes for wrong altitude on waters etc, but, with these installed you can still see spikes in the terrain that are not there.
If you reduce the power lever to idle (in flight) on the 350i and feather the prop (-15%), prop RPM will decrease to ~400rpm which is approximately correct AFAIK.
If you additionally move the condition lever to cut off, prop rpm will still be ~200rpm instead of further reducing to 0.