So the A2A Comanche has been released for MSFS and almost everyone is praising it for its flight model. Some are even calling it the best GA plane for MSFS that they have flown. I understand that Petrovich (who Asobo hired from IL-2) and Seb are working on the flight model for MSFS 2024, and Petrovich seems like a really great hire for Asobo.
Having said that, I really think the Asobo team, specifically Seb and Petrovich, may want to analyze the flight model of the A2A Comanche (maybe they are checking it out already?). Ultimately, we want every small GA plane in MSFS 2024 to have a flight model as nice as the A2A Comanche.
And maybe Asobo (or Jorg) may want to consider contracting the A2A team to help with the upcoming flight model in MSFS 2024? Of course, whatever flight model Petrovich and Seb have designed for MSFS 2024 will have to proceed, because 2024 is not far away. But if there is time left before MSFS 2024 is released, maybe A2A could provide some constructive input, and even help with the testing of the MSFS 2024 flight model, before MSFS 2024âs release.
Edit: I reference this analysis of the MSFS flight model for small GA planes vs A2A Comanche flight model from Stearmandriver, a Twitch streamer who mainly streams MSFS and a real life 737 pilot who also flies GA planes (ie. Stearman) on his free time:
Iâll weigh in on this, after several flights in the Comanche (and as someone who greatly enjoys the 310).
First, the flight model. A2A has, basically, created a new simulator here. Sure, much of the flight regime in MSFS feels quite good - better than weâve had before in a sim - but there are problem areas. Take crosswind effects, for example: in all other MSFS aircraft, a 10 knot crosswind component feels like about 25kts. You can land in a sideslip with the longitudinal axis aligned with centerline, upwind wing low to prevent drift etc⊠You can do this perfectly, and on touchdown weird things still happen in every plane Iâve previously used in MSFS. The plane lurches or slides sideways, the nose yaws around, thereâs an extreme tendency to not only weathervane but drift INTO the crosswind etc.
The Comanche does none of this. 10kts of crosswind feels like 10kts, and if you touch down straight with no drift, nothing weird happens. You simply touch down on upwind main, downwind main, and nose gear, rolling straight all the while, and weathervaning is easily controllable with aileron into the wind as it should be.
Itâs like youâre NOT flying MSFS; the quirks arenât there. In THIS simulator, the plane behaves like it should!
Of course every other aspect of the flight model is great too. Stall / spin physics are phenomenal, and the fact that they spent time on something that the airplane isnât even certified to do speaks volumes about attention to detail.
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âŠThose are just a couple examples but the whole plane is like that. Oh, the instruments! Hand flying instrument approaches is an absolute pleasure; the needles are 100% smooth, thereâs no ticking at ALL. That seems like it should be simpler, but other devs seem to struggle with itâŠ
Ultimately, Iâm coming to the conclusion that this plane, in this sim, represents nothing less than a new level of GA sim experience. Given that no true high-fidelity GA simulation devices exist (there are no level C or D Comanche boxes out there), I actually think the claim can be made that this is the most accurate, natural simulation of a general aviation aircraft that has ever been created. On any platform, not just limited to a desktop sim.
I get that this may sound fan-boyish but Iâm objectively serious. Itâs an entirely new level.
And for âcasualâ simmers? I mean weâre all here for fun so Iâm not sure what the difference might be, but I think this plane is for everyone. I mean, itâs not hard to learn to fly a Comanche, and everyone will enjoy the flight dynamics from the get go. Interfacing with aircraft options is extremely simple via their tablet. Thereâs nothing to be intimidated about.
I mean, itâs really that good. I donât understand what theyâve done. They should just build their own sim.