Please Fix Photogrammetry and/or LOD

100% agree … especially as some PG is very ropey around it’s edges and often suburbs have only been captured from a distance with little if any editing.

Also depends on your aircraft. It looks nearly perfect in Italian cities e.g. flying a Cessna or Bell heli. Get into a fighter jet and do low alt high speed passes… Not so much :sweat_smile:

Correct. As the person who created this bug thread, we’re not talking about PG not loading “at its highest detail”… yes, certain/most PG looks “meh” at best.

The original issue, which has been somewhat improved, is those of us who fly in airliners (going faster than a cessna GA) typically see little pyramids where there should be citiscapes or buildings… it’s like the PG isn’t rendering fast enough, which constantly breaks immersion.

I can jump into a cessna and fly 150 knots OVER downtown NYC (as an example) and it looks “good”. But when I take off at La Guardia or JFK in a jet, the skyline looks like triangles… see image from beginning of this thread:

Most of this has been improved because Asobo finally increased the LOD draw distance on PCs a few sim updates back, but it’s still not back to where it was during the alpha.

Another example from earlier in the thread:

Yep… Well ain’t much we can do about it except just enjoy the game. It’s running much better on Xbox btw than it is on pc right now.

Not sure that’s true… my PC is way more powerful than the Xbox.

I was speaking in terms of compared to a similarly priced PC

Not really a fair comparison given the unified architecture of a console and scale of manufacturing. They’ve always represented better value for money.

I think you just compared them yourself, and fairly too. :wink:

Still waiting for the day to get back our Pre-XBOX LOD levels, no triangles, no spikes anywhere.

Same my friend. Sure do miss those days. Asobo really needs to figure out a better way to make buildings look real and not terrible.

Yes those were the great days, the days before it was dumbed down for Xbox…

New melted Zealand. :frowning:


I dont know what users expect.. disable PG and you get the old 3d buildings back, or ?

I just want to fly over London and not see it looking like a melted mess - it worked once, a few years ago but not since then.

UK photogrammetry in every location is completely and utterly broken. It’s by a country mile the worst example of PG in the game and something is just fundamentally wrong with it. Unless you are literally right over head it is just a load of triangles blotting the landscape yet no other PG in the game is like this. It’s also a MASSIVE performance hog, way more than even LA for example.

I really hope Asobo review and redo all of it at the earliest opportunity.

ps The NZ PG is as good as you can hope for. It’s designed to be flown over in an airplane, and it looks beautiful when you do that. It isn’t really meant to be scrutinised so close up. What is going on with the UK is something altogether different.

It’s about managing expectations. If that expectation is to be able to read signage on the front of a shop, it’s an unrealistic one.

With few exceptions its often a picture at street level by someone not able to tell whether the PG car is an Audi or a Ford. It’s just never going to happen.

But it looks amazing at 2500ft.

No triangles, no spikes, and by the looks of that last shot no PG either. You can tell by the tree textures in that square at the lower right. If that were a PG scene, then those trees would most likely look like melted green buildings. I think those building are mostly autogen, with the possible exception of he large building in the foreground being handcrafted.

Statement seems a bit of hyperbole. I haven’t seen many people complain that they can’t read a sign or tell one car make from another. What I have seen is people complain about how something is rendered at common VFR altitudes. When someone flying at 1,000 or 2,000’ AGL sees parts of buildings and melted cranes floating in the air (London docklands) or major landmarks badly distorted from 3 or more miles away (Toronto) it can, and does, spoil the illusion completely.

For users that are mainly interested in commercial airline flying or jet fighters the pg is possibly ok. For others that have a passion for low and slow VFR flight the pg problem makes the product no longer what was originally promoted.

Eh? so what was originally promoted that you disagree with? … FYI neither Asobo or Microsoft actually make the photogrammetry, it is sourced from outside contractors and although it’s often the best available not all of it is very recent. Most major cities get some after attention by hand but it’s very time consuming.

When the photogrammetry is of poorer quality than the original released product, as it is in many cases, the product is no longer what was originally promoted. That’s just how it is for many users. It’s similar to changing from a leather product to a “bonded leather” product. Both can be called leather. Some users will not care about the difference. Other users will find it a major issue.

It doesn’t matter whether a manufacturer makes the leather or not. They integrate the material into their product and, ultimately, are responsible for the quality of what is delivered to the client.

Don’t take me wrong. I have used FS versions since the SubLogic days. In general it is a great product. I simply find it discouraging that, in a number of examples, the choice was made to accept an inferior data set for one reason or another. The result from many users perspective is a significant loss of apparent quality from what was originally promoted and released.