Whats even more disappointing is MSFS 2020 came with icing conditions on release day one! What happened Asobo? You guys really dropped the ball on 24 in so many ways. Its almost like you guys took 10 steps backwards from 2020.
We have brought up this issue so many times, I personally have brought it up twice for the Live Developers Updates and Seb has actually responded by saying that turbulence is there but he has realized the cloud density is not there to produce the significant amount of turbulence in MSFS 2020! He said it will be fixed (thatâs back in Feb. 2024) and itâs two weeks worth of effort. It never got fixed and guess what, itâs not fixed in MSFS 2024 despite all the promises.
Please bring this issue up as many time as you can by submitting this question every time to live developerâs update. Weather should be pretty much the most important aspect a flight simulator. Hope they address this issue sooner than later.
Didnât seb say in his development stream that heâs recorded updrafts of up to 10,000fpm? The cloud turbulence is a joke. I appreciate itâs a lot of physics involved but please deliver on what was promised. Flying a light twin through a CB is like a hot knife through butter. Smooth.
As an airline pilot, Iâve been caught out in the monsoon weather. It was NOT fun. Physically feeling the intensity of an updraught the suddenly hit by a down draught was immense. I just wish that day we had MSFS 20/24 CBs.
Flying through a red return in msfs is do able in a 152!!!
This needs more attention, lots of promises but weather is a copy paste of 2020 with some very light enhancements:
- Turbulence: no change
- Wind random changes: no change
- Live weather/metar blending: no change
- Windshield effects: no change
- Dry ground instantly as rain stops: no change
I agree; having this would be incredible and take the sim to the next levelâmy number one âwish listâ item. Keep the votes coming! The weather engine in 2024 creates some stunning visuals. Let us use those incredible visuals to get a close-to-realistic experience when navigating different weather conditions.
They said some of this would be fixed in career mode in patch 3 and nothing changed, nada. Also literally the only bug in the livestream they did not go into detail on what the issue was or what the fix is. Likewise, the patch note was a one liner with zero detail.
Turbulence has been an issue for a long time way back in 2020. The realistic setting is the least realistic setting, but some dev or product person at MS or Asobo thinks they know better than the collective pilots of the entire planet. I would like to think if they were going to back down off this hill they would have already done so. Some person there has an axe to grind and they seem like they are willing to be fired before they change it.
For now we have to deal with placebo fixes that change nothing, vague communication and promises, and horrendous flight model performance in game.
Another theory I have is that they canât figure out how to balance the flight model they have now for airliners and GA. So they pick something in between, which results in airliners feeling nothing and GA getting tossed like a helium balloon. I canât confirm the airliner thing, I just know I have seen threads complaining that they canât feel any turbulence. For all I know they could have it just as bad as GA.
They need to stop with this model they have. It doesnât work, they clearly canât maintain it either. When less complex models produce better results, you have really done something wrong. All this computational complexity for a worse result. The sunk cost fallacy comes to mind on this one.
I do think turbulence has improved in 2024.
I can now leave it realistic for airliners and GA.
Take the Fenix: in 2020 you had to set turbulence to med or even low. At realistic the AC would toss around and AP disconnect immediately. Fenix measured the G-forces to 3Gs two times a secondâŠor something like that.
In 2024 I have yet to have an AP disconnect, and the AC is tossed less around.
Especially the turbulence caused by the ultra-frequent-micro-gusts have been improved/less pronounced now. Although it still can be overdone in heavy airliners sometimes, imho.
I did have some nice in-cloud turbulence in the Fenix - stratus layer. But not sure if that was RealTurb (still tweaking settings there).
What 2024 (and 2020) really lack is severe turbulence in TCU, CBs. Took the C172 on storm chasing (live WX). No turbulence in storms/CBs. No violent up-/diwndraftsâŠgive us a reason to avoid bad WX.
Itâs really amazing that this sim grows in so many directions, really most are good and well evolved, yet some fundamental realism aspects left so behind that it really hurts for such a long time now.
Like getting a really talented orchestra playing yet leaving one violin badly broken and out of tune, that simply canât be ignoredâŠ
I was sitting on the apron with the BE60 Duke in Thunder Bay, Canada, and the aircraft was icing up despite clear conditions, no visible moisture or precipitation at -14C with a dew point of -25C. The only way to remove the absurd amount of ice was using developer mode. There is no way an aircraft would collect ice with 10+ visibility, no moisture or precipitation while sitting on a ramp in daylight.